GOG Managing Director Concerned Always-Online Games Could Lead to Fewer Releases

Many multiplayer games now require a constant internet connection to play. Unfortunately, this means that when game servers don’t perform as well as developers hoped, those games can be shut down, even if people are still playing them. A recent example is Anthem, which Electronic Arts (EA) took offline seven years after its release. EA explained that because Anthem was built to always be online, it’s no longer possible to play the game.







