‘We’re Next to Go’ – Why Ubisoft’s ‘Creative Network’ Employees Fear Imminent Layoffs

The company revealed a new structure called ‘Creative Houses’ to better organize its popular games and brands. These houses will group content into five different categories based on genre and franchise. Each house will operate somewhat independently, with its own leaders who will be in charge of developing the brand, planning content, and guiding the creative vision for its specific games.








