Games So Innovative They Inspired Entire New Genres

This article isn’t about the famous, polished games that defined genres – like Doom or Grand Theft Auto 3. Instead, it focuses on the earlier, often rougher games – some were student projects, others were personal experiments, and still others were created by small teams who didn’t yet know how impactful their work would become. It showcases the games that first demonstrated a genre’s potential, paving the way for future successes.






