
In “USS Callister,” I, Jesse Plemons’ character, serve as the CTO at Callister Inc., responsible for creating the multiplayer game Infinity that lets users command a starship in an artificial reality. Despite my position, I face disrespect from my colleagues. However, everything changes when Nanette Cole (the character portrayed by someone else) enters the scene, showering me with praise for my work. Yet, appearances can be deceiving as I’m not as innocent as people think. In secret, I’ve created digital clones of my coworkers within Infinity and subject them to my whims. It doesn’t take long before Nanette is also cloned and pulled into my twisted game scenario. As the narrative unfolds, a group forms to break free from this virtual world. Fortunately, they manage to do so, but find themselves stranded in the game’s universe. If they wish to escape, they must act swiftly and devise an exit strategy. “USS Callister: Into Infinity” picks up where we left off, following Nanette and her crew as they continue their valiant struggle for freedom.