Games Where You Don’t Move

This idea appears in many types of games, ranging from simple text adventures to deeply scary or emotionally engaging experiences – all without requiring any actual movement. The goal is to fully immerse the player in the story and world, making them forget they aren’t physically interacting with it.

Solo Leveling Author Confirms Jinwoo’s Latest God Power Up

I’m still buzzing about Season 2 of *Solo Leveling*! Even though it’s finished for now, there’s *so* much amazing stuff from the story left to adapt into the anime, which is really exciting. Everyone’s already anticipating *Solo Leveling* Season 3, and it’s going to pick up right after the Jeju Island arc – I can’t wait to see that animated! And honestly, if you just can’t wait for the next anime season, the manhwa is a fantastic way to experience the rest of the story right now.

Bhutan’s Bitcoin Ballet: $47M Move Amid $1.04B Reserve 💸

The Royal Government of Bhutan, with the grace of a moth mid-dance, shuffled 419.5 BTC-$47.2 million in glittering digital dust-into a new wallet, as if whispering to the blockchain, “Not here, darling, but perhaps there.” Yet lo! The kingdom still clutches 9,232 BTC, a gilded $1.04 billion hoard, nestled like a forgotten sonnet in the … Read more

Pump.fun: The Inevitable Decline 📉

It clings to existence for now, yes, like a drowning man to a splintered plank. But the icy currents, as revealed by those cold, heartless on-chain indicators, whisper of greater miseries to come. 💀

Fellowship’s Endless Mode Explained

The early access version of *Fellowship* is launching soon, and Chief Rebel has designed this multiplayer online dungeon adventure (or ‘MODA’) with a fresh approach to how players progress. Instead of making players grind for hours before enjoying the best parts of the game, *Fellowship* aims to put the exciting dungeon experiences front and center. Game Rant spoke with designer Will Maiden and UX designer Ambjörn Olsson from the Chief Rebel team about this endgame focus and how the game is built for endless expansion and replayability.