Capcom Producer Teases Exciting Possibilities for Future Onimusha Remasters!

Game Rant recently conversed with Motohide Eshiro (through a translator) at Capcom’s San Francisco office, discussing the remaster of Onimusha 2 and the potential future of the series. Eshiro shared that while Onimusha 2 was initially intended after Onimusha: Warlords, unforeseen circumstances and timing led the team to work on different projects. The team reunited to tackle Onimusha 2 due to the development of Onimusha: Way of the Sword. With this remaster and a new game in production, some fans might wonder if remasters for Onimusha 3: Demon Siege and Onimusha: Dawn of Dreams are under consideration.

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The Elder Scrolls IV: Oblivion Remastered Steam Deck Gameplay

Is it possible that the Steam Deck can smoothly run Bethesda’s latest title, The Elder Scrolls IV: Oblivion Remastered? To test this out, we installed the remastered version onto Valve’s portable console. Regrettably, the game suggests setting all settings to low for acceptable performance. In caves, you can expect 40 – 60 frames per second, … Read more

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How to Increase Magicka in Oblivion Remastered

In The Elder Scrolls IV: Oblivion Remastered, Magicka serves as the magic energy source. Regardless if it’s Destruction, Restoration, Illusion, or Conjuration spells, each one has a corresponding Magicka expenditure. A key difference between this game and Skyrim is that players can still cast spells even when their hands are occupied in Oblivion. This means that every playstyle can incorporate magic into the game, making it essential for all players to enhance their Magicka reserves.

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The Ultimate Guide to Choosing the Perfect Difficulty in Oblivion Remastered

In essence, the challenge levels in the revamped version of “Oblivion Remastered” closely resemble the settings on the original game’s difficulty slider, but with slightly less fine-tuning. The transitions between these levels are clear, making it simple for players to gauge if a setting is too tough or easy for them after merely a couple of encounters with enemies. Plus, they can adjust the difficulty at any point during gameplay, so feel free to experiment and find your perfect balance!

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Mario Games for Couples: The Ultimate Guide

Each Mario game provides a unique twist on multiplayer chaos, with some focusing on collaboration, others on rivalry, and a few masterfully blending both. Regardless, they all share the ability to transform an ordinary evening into an unforgettable experience – even if someone inadvertently pushes their teammate off a ledge or uses a blue shell at the most inconvenient time.

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Disney Dreamlight Valley Should Drop Hidden Item Gameplay for Fresh Event Ideas

Although the gaming experience in Disney Dreamlight Valley’s events has grown repetitive as the game matures, players will still participate due to the rewards. Nevertheless, it would be more engaging if these events were made fun instead. Unfortunately, the holiday-themed events in recent times have been characterized by tiresome gameplay that is repeated excessively. Interestingly, this type of gameplay can also be found in Disney Dreamlight Valley’s quests. If Disney Dreamlight Valley aspires to offer something fresh from its popular simulation game, it should certainly abandon hidden item gameplay.

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Capcom Reviving Onimusha: Exclusive Interview Reveals Franchise’s Shocking Future Plans

It’s yet unclear if this is a genuine “resurgence” of the series or not, but with a remake and new game in development, supporters have good reason to be optimistic. So far, everything revealed about Onimusha: Way of the Sword seems intriguing, while Onimusha 2: Samurai’s Destiny is frequently praised as one of the franchise’s finest games. Recently, Game Rant visited Capcom’s office in San Francisco to chat with Motohide Eshiro, who directed the original game in 2002 and is now directing this remake, about his earlier work on it, his recent work on it, and the broader direction of the series. The following interview has been revised for clarity and conciseness.

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Sung Jinwoo Surpasses National Hunters

In the popular series Solo Leveling, Sung Jinwoo serves as the primary character, making his rapid growth in strength over a short span of time hardly unexpected. Each adversary he has outmatched has significantly contributed to his development. Unlike many other anime characters, it appears that Sung Jinwoo’s capabilities may not have any bounds.

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Arcade vs Smart Style: Which is Right for You?

Instead of just altering the placement of buttons, Arcade Style and Smart Style significantly modify how gamers execute their commands. Both methods have advantages and disadvantages that players ought to understand early on to avoid spending excessive time adapting to a less suitable method. Otherwise, they might unwittingly invest a significant amount of time learning an ineffective style.

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Bethesda Gifts Skyblivion Team After Oblivion Remaster Launch

To clarify for those who might be uncertain, Bethesda officially put an end to the prolonged speculation about a Oblivion remake or upgrade on April 22 by publicly unveiling and launching the game. In contrast, Skyblivion, however, is a fan-driven project that has been under development in some form since 2012.

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