
In a Dungeons & Dragons (D&D) narrative, the antagonist can assume numerous shapes, influenced by the storyline and the Dungeon Master’s (DM) arrangements for each phase of the adventure. Sometimes, there could be a hidden malevolent force within the heroic party working to undermine the protagonists’ efforts, or an entire villainous group guarding their lair – a cave, castle, or keep – from meddling heroes who aspire to be the champions. Each of these adventures is a fantastic starting point for players aiming to portray the villain, and they are all part of Wizards of the Coast’s adventure library.