
As a passionate gamer, I couldn’t contain my excitement when the long-awaited sequel to Hollow Knight dropped on September 4th. While the original had its challenging sections, like those endgame boss gauntlets, it was generally accepted for its gradual difficulty curve that became more demanding as players improved, making it a game that was relatively approachable. On the flip side, Silksong is merciless in its escalation of difficulty. Some fans have reported hitting a roadblock in the opening hours of the game not because they’re unsure of where to go, but because they can’t seem to overcome certain bosses, mini-bosses, or even gauntlets of mere enemies.