As Someone Who’s Rarely Scared by Video Games, Silent Hill f Terrifies Me

It’s difficult to pinpoint exactly why horror games don’t usually frighten me. Logically, they should be more unsettling than horror movies or books because you can interact with them, but surprisingly, it’s the other way around. I think it has to do with how much is at stake in the game’s story, and how death is treated as just another game mechanic. A horror game can only really scare me for the first hour or so, while I’m still figuring things out. Once I die and the game sends me back to a save point, the feeling of being truly threatened disappears; the suspense is broken. I might get worried about losing progress or items, but that’s not much different from playing most action games. I just can’t feel genuine fear when death isn’t permanent, and I also struggle to connect with the idea of saving the world. However, there are plenty of other things that do scare me, and Silent Hill f seems to understand what they are.







