
In 2015, I found myself captivated by Don’t Nod’s groundbreaking episodic release, “Life is Strange.” As a fan, I was drawn into the compelling narrative of Max Caulfield, a girl who unexpectedly uncovers her power to manipulate time. The game boasted an extraordinary ensemble of characters, decisions that truly mattered, and a heart-wrenching plotline. During a time when Telltale Games ruled the adventure game genre, “Life is Strange” stood tall, proving itself as a trailblazer in narrative-driven games.
Even now, this remarkable masterpiece continues to influence the genre, and it’s no wonder that it’s making its way onto television in a time where video game adaptations are becoming more popular than ever.