Zelda: Breath of the Wild’s Shrine of Resurrection Downgraded
In the Legend of Zelda series, Tears of the Kingdom stands out as one of the scarce direct sequels, with Link’s journeys typically lacking a continuous narrative thread. Few games in this franchise follow up with the same game map in their sequel, but Tears of the Kingdom bucked tradition by nearly maintaining the same overworld map, altered by time and the events at the start of the game. Sky islands and the depths were added to prevent the familiar map from feeling repetitive, while new events and quests transformed once-familiar areas. Unfortunately, one of Breath of the Wild’s key locations, the Shrine of Resurrection where Link awakens, saw minimal changes in Tears of the Kingdom, leaving a slight imperfection in an otherwise outstanding map layout.