Why Battlefield 6 Doesn’t Have Ray Tracing

Modern game developers often grapple with the balance between game performance and visual aesthetics, a challenge they face frequently. They regularly need to make critical decisions about such balances, like whether to implement ray-tracing or not, in order to optimize the gaming experience for their intended audience. For those unfamiliar, ray-tracing is a computationally demanding feature that significantly enhances the realism of in-game environments by improving aspects such as lighting, reflections, shadows, and weather effects. Lately, a developer working on Battlefield 6 has explained why this highly anticipated game opts out of utilizing this graphical feature.






