Palworld Releases New Update

As a devoted fan, I’m thrilled to share that Palworld has unveiled the details for its v0.6.4 update! This exciting update provides a sneak peek into the new features introduced in our beloved title and the issues resolved. Pocketpair launched the captivating survival game Palworld in early access back in January 2024, and it’s now accessible on PlayStation 5, Xbox One, Xbox Series X/S, and PC platforms.

In a more recent update, the game Palworld fixed an annoying bug that had been troubling many players on PlayStation 5. Although some gamers using PlayStation 5 didn’t encounter this problem, numerous fans reported issues with their save data, resulting in error messages. In certain cases, these errors led to corrupted or lost save data, forcing players to forfeit hundreds of hours of gameplay. This predicament seemed exclusive to the PlayStation 5, making it less than ideal for enjoying the widely-loved survival game. Thankfully, this bothersome problem was addressed in the v0.6.2 update that rolled out in early July. Since then, it appears that playing Palworld on PlayStation 5 has become smoother overall.

In their latest Twitter update, Pocketpair unveiled details about v0.6.4, offering a sneak peek of what players can anticipate upon downloading and launching the game update. Exciting news for gamers craving fresh content is that a revamped Moon Master has been incorporated into Palworld. This enhanced version promises to be more formidable, catering to those seeking an increased level of difficulty. To engage with this new boss, players must gather the Celestial Sigil [Master].

Palworld Reveals Patch Notes for July 30 Update

The new update includes tweaks to game mechanics, aiming to enhance the player’s gaming experience. In particular, the modifications to expeditions in Palworld mean that sending a powerful team of Pals will now yield greater rewards rather than just shortening the mission duration. Additionally, summoned Pals will no longer harm friendly Pals when they collide.

In the v0.6.4 update, a multitude of bugs have been squashed, addressing concerns that players have been facing. For example, when a player perishes in the Terraria-like dungeon of Palworld, their belongings and Pals will now appear at the entrance of the dungeon instead of vanishing. The developers have also rectified an issue where certain Pals would disappear upon being stored dimensionally. Additionally, a glitch has been remedied that led to mission progress getting lost in Pocketpair. With plenty of entertaining content available now and much more on the horizon, it appears that many enthusiasts are looking forward to Palworld’s future with hope.

v0.6.4:Moon Lord [Master] and bug fixes!

[Patch Notice] Palworld version v0.6.4 has been released!

New Content

  • Added a more powerful version of Moon Lord! Moon Lord [Master]! ⤷ Gather new Celestial Sigil [Master] to face this terrifying foe!

Mechanic Adjustments

  • Summoned Pals no longer deal damage when bumping into neutral, non-hostile Pals.
  • Sending an overpowered Pal team on an expedition no longer reduces the expedition time, but instead increases the quantity of rewards.
  • Summoned Pals are returned to the player’s party upon player death.
  • Enemies will no longer respawn when their bases are cleared (Enemy-built bases – Not static camps).
  • Death markers on the map will now be displayed above base icons.
  • The amount of fish shadows at a fishing spot will now persist even if the player leaves.
  • Additional fishing spots have been added around the world.
  • Adjusted the UI messaging for when the player can’t afford to buy Pals from NPCs.
  • Adjusted the interaction logic for opening and closing cages in enemy bases, which was sometimes unresponsive depending on the camera angle.
  • Adjusted the building restriction radius around the expedition station.
  • Items bought from the Flea Market can no longer exceed one stack per purchase.
  • Fixed the behavior of the Homing Sphere Launcher.

Balance Adjustments

  • Fixed an issue where the partner skill “Trigger Happy” had unintendedly high power.
  • Increased the drop rate of legendary blueprints from the chests at the end of the Terraria dungeon.
  • Adjusted the selling price of the Terraria monsters.
  • Added Heat Resistance Lv1 / Cold Resistance Lv1 to Hallowed Plate Mail.
  • Adjusted the breeding results when using Eye of Cthulhu.
  • Changed the raid boss reward logic so that players can receive rewards even if they didn’t deal direct damage to the boss.
  • Increased the drop quantity of “Ancient Civilization Parts” from certain Alpha Pals.
  • Increased the amount of Overheat Rifle ammo crafted from 5 to 10.
  • Increased swimming speed for some Pals.
  • Adjusted the map placement of certain mission NPCs so that they can be accessed by players at more appropriate levels.

Major Bug Fixes

  • Fixed an issue where mission progress was lost or would not progress.
  • Fixed an issue where Pals in dimensional storage would disappear.
  • Upon dying inside the Terraria Dungeon, the player’s items and Pals are now dropped in front of the dungeon entrance.

Bug Fixes

  • Fixed an issue in the Moon Lord raid where Pals would continue to attack already-destroyed body parts.
  • Fixed a bug where defeating Moon Lord would unlock the wrong achievements.
  • Fixed a bug where using Herbil’s partner skill during a tower boss battle could cause the player to get trapped inside.
  • Fixed a bug where Herbil’s partner skill in combination with certain enemy skills could cause the game to soft lock.
  • Fixed a crash that occurred when switching input methods while using the chat.
  • Fixed a bug that prevented players from handing over Pals in missions when using a controller.
  • Fixed a bug that caused missions to duplicate when logging in to dedicated servers.
  • Fixed inconsistencies in NPC dialogue and mission dialogue.
  • Fixed a bug where capturing a target during a mission would incorrectly count it as two kills.
  • Fixed a bug where detailed info for owned Pals was not being displayed in the Pal delivery mission UI.
  • Fixed a bug where descriptions for some missions were not being displayed correctly in the mission list.
  • Fixed a bug where some missions continued to be displayed as in progress even after completion.
  • Fixed a localization bug where some text was appearing in Japanese even when the game was set to another language.
  • Fixed a bug that was causing sound effects to play over and over after finishing a mission.
  • Fixed a bug where the cursor would not appear or scroll when opening the mission menu with a controller.
  • Fixed a bug where some skills used while mounted would unintentionally go through walls.
  • Fixed a bug where some skills would target players from the same guild.
  • Fixed a bug where the fishing minigame would start with a smaller capture gauge under certain conditions.
  • Fixed a bug where the fishing guide would sometimes stop being displayed.
  • Fixed a bug where players could fish through walls or floors.
  • Fixed a bug where fishing and salvaging sound effects could be heard from far away in multiplayer.
  • Fixed a bug with the fishing pond that was not correctly reducing the fishing time with certain work suitability items etc.
  • Fixed a bug that prevented Jelliette and Jellroy partner skills from activating.
  • Fixed a bug where items dropped underwater wouldn’t float to the surface.
  • Fixed an exploit where certain NPC visitors to the base could be captured repeatedly for infinite rewards.
  • Adjusted Frostplume’s behavior so that their partner skill doesn’t activate in the arena if they aren’t the primary opponent.
  • “Mercy” will no longer apply inside the arena.
  • Fixed spawn location discrepancies for certain Pals.
  • Fixed missing partner skill icons.
  • Fixed the sorting order for some food items.
  • Various other minor bug fixes.

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2025-07-30 12:07