Key Takeaways
- IllFonic, developer of Predator: Hunting Grounds, announced layoffs due to the ongoing industry impact.
- CEO and Co-Founder Charles Brungardt confirmed cuts had been made to the studio’s teams as it “re-aligned to a refined strategy.”
- Support for the affected team members poured in on social media, highlighting appreciation for their projects and talents.
As a long-time follower of the gaming industry and particularly of studios like IllFonic, I find myself both saddened and concerned by the recent news of layoffs at their studio. It seems that 2024 has been a tough year for many developers, with IllFonic being the latest addition to the list.
The team responsible for creating the game “Predator: Hunting Grounds,” specifically IllFonic, has disclosed a round of job cuts within their company. This is a sad pattern that has impacted various segments of the video game industry in recent times. Companies like Ubisoft, NetherRealm Studios, and Take-Two Interactive have experienced layoffs in 2024, and now, IllFonic, known for producing several asymmetrical and multiplayer games, is joining them.
Hey there, fellow gaming enthusiast here! I’m one of the crew at IllFonic, a dev studio based across Colorado, Washington, and Texas. We were formed back in 2007 by Charles Brungardt, Kedhrin Gonzales, and Raphael Saadiq. Now, you might know us for our hit asymmetrical horror game, Friday the 13th: The Game. Sadly, we had to pull the plug on its servers on Halloween this year, but fear not, horror fanatics! We’re keeping our fingers crossed that we can bring back another chilling project starring the infamous serial killer Jason Voorhees in the future, one that matches up to the quality of our 2017 game.
On their Twitter account, IllFonic’s CEO Charles Brungardt admitted that they had to adapt to industry changes, which unfortunately required reductions in staff. This realignment was a part of a revised strategy that mirrors Bungie’s recent layoffs this year for reevaluating development efforts. Brungardt expressed his sadness about the situation and recommended that affected team members seek opportunities elsewhere within the gaming industry. The specific number of positions impacted in-office wasn’t disclosed, but Senior Social Media and Community Manager Mike Robles was confirmed to be among those let go.
Predator: Hunting Grounds Developer IllFonic Announces Layoffs
2024 saw widespread job cuts across the gaming industry, with Riot Games reducing their League of Legends developers being one such example. However, the IllFonic team received an overwhelming amount of support through social media from both industry professionals and fans of the developer. This outpouring of affection was shown for everyone affected by the layoffs, and many took the opportunity to express their gratitude for the projects they were involved in, like Ghostbusters: Spirits Unleashed. Additionally, Robles stated on his personal Twitter account that the layoffs came as a surprise to many employees.
Since 2012, IllFonic has created seven games, among them are Dead Alliance, Arcadegeddon, and more. They’ve also contributed to the development of Armored Warfare, Star Citizen, Sonic Boom: Rise of Lyric, and other projects. Recently, Killer Klowns from Outer Space: The Game has been updated with Klowntalities, mini-games, and Halloween-themed extras. IllFonic is also responsible for the development and publication of a game scheduled for 2024.
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2024-12-05 19:43