Pros and Cons of Hollow Knight: Silksong Doubling Down on Game References

Pros and Cons of Hollow Knight: Silksong Doubling Down on Game References

Highlights

  • Silksong could benefit from incorporating more references to other games, keeping players engaged and potentially leading to collaborations with other developers.
  • Too many references may lead to development issues and impact the game’s identity, causing it to lose its coherency and uniqueness.
  • The long development cycle of Silksong may suggest Team Cherry is carefully considering how to incorporate references, balancing the benefits and drawbacks carefully.

As a long-time gamer and fan of Team Cherry’s Hollow Knight series, I am excitedly anticipating the release of Hollow Knight: Silksong. The beautiful environments and intriguing gameplay mechanics of the first game left a deep impression on me, and I cannot wait to explore the new world of Pharloom.


In the role of a Metroidvania game, Hollow Knight: Silksong is anticipated to showcase breathtaking landscapes filled with intriguing discoveries. Team Cherry intends to create this captivating realm for players in the sequel, but the specific methods they will employ are yet unknown. It’s plausible that the game could draw inspiration from and integrate elements of other games, such as certain items, mechanics, or locations found in Hollow Knight. This approach, along with others, could subtly enhance the richness of Silksong‘s world. However, there’s also a risk that it may not have the desired effect and could potentially detract from the experience instead.

Hollow Knight: Silksong‘s predecessor had many large areas that players were required to explore. One of the ways the game keeps players interested and actively engaged is by using its different aspects to reference other titles. It could be as clear as Grubberfly’s Elegy referencing a Legend of Zelda technique or something as subtle as the Dashmaster charm resembling Sans from Undertale. Silksong could go harder on the references, but doing so could lead to problems that affect players’ views of the game. It is a decision that Team Cherry must consider as incorporating more has serious advantages and drawbacks.

How Silksong Could Benefit From Having More References

As a dedicated gamer immersed in the intriguing world of Hollow Knight, I can’t help but ponder the potential enrichment this captivating universe could gain from subtle homages to other games. In the event that Silksong manages to surpass its predecessor in this regard, the benefits would be threefold for me as a player:

  • Placing more references provides an incentive for players to find them all, ensuring that they spend more time playing.
  • Making nods to different games could lead to the possibility of collaborating with other developers for future content.
  • More references can be used as a justification for giving Hornet a lot of abilities that are similar to those of characters from other games.
  • Giving nods to items and locations from other titles makes it easier for the sequel’s developers to create in-game content that expands the world.

The kingdom of Pharloom in Silksong by Team Cherry has the potential to expand beyond the scope of Hallownest if they skillfully incorporate various references in the sequel. With no bounds on what can be added, it’s crucial that every element fits seamlessly into the existing world.

How Too Many References Could Also Be Detrimental to Silksong

A game can pay tribute to previous titles, but excessively doing so might bring unwanted outcomes. The upcoming title “Silksong” is raising concerns about its development progress, and cramming it with unnecessary references could worsen the situation. Adding more references than needed would require Team Cherry to find a way to integrate them coherently into the game world. This process involves extensive planning on the timing, location, and method of incorporation, potentially diverting resources from other essential development areas, leading to potential negative impacts.

An excessive number of references in the sequel might cause it to lose its unique character and identity. While Hollow Knight‘s thoughtful use of references contributed to its intricate world-building and gameplay in the original, overloading Silksong with numerous references could result in a disjointed and confusing experience. The sequel should maintain a consistent vision and stay true to its intended aesthetic and theme to engage fans effectively.

As a dedicated gamer eagerly waiting for the next big release from Team Cherry, I can’t help but appreciate the lengthy and thoughtful development process behind Silksong. I understand that this quiet period might mean that the team is meticulously considering what content will satisfy all of us fans. They could be adding more intricate references to the sequel than they did with Hollow Knight, which could result in an even more immersive experience or a potential disaster. While it’s exciting to imagine all the possibilities, there’s also a chance that complications may arise and overshadow the game’s other outstanding features.

Read More

2024-07-20 17:04