As a die-hard fan, I’m thrilled to share that we’ve just received the Operation High Stakes update for Rainbow Six Siege X! This latest update brings a host of exciting new additions to the game, including a fresh operator and revamped maps. This marks the third seasonal content refresh from Ubisoft Montreal in 2025.
Even though Rainbow Six Siege was first released a decade ago, now referred to as Rainbow Six Siege X, it continues to show no signs of losing momentum. By providing frequent content updates and thoughtfully scheduled free-to-play periods, the tactical first-person shooter has managed to keep player enthusiasm high throughout its lifespan. In June 2025, Rainbow Six Siege X hit a peak of over 140,000 concurrent players on Steam, thanks to the second major update of the year and a significant facelift for its tenth anniversary. To keep things interesting, developers have now launched another season of this online shooter to boost player interaction once more.
Beginning on September 2nd, Ubisoft released the latest season of Rainbow Six Siege X, named Operation High Stakes, on all platforms. This update introduced Denari, a new Defender operator, and made available his ability, T.R.I.P. Connector, which allows players to set up lasers that injure enemies upon detection. The Dual Front mode, initially released with Rainbow Six Siege X, now features a fresh assignment for players known as Keres Safe Room. In this mission, teams must successfully extract data from a secure server room. Furthermore, the new update enhances the Consulate, Lair, and Nighthaven maps by adding Destructible Ingredients and improving aspects such as lighting, textures, and materials.

In addition to the previously mentioned improvements, some balancing adjustments have been incorporated into Rainbow Six Siege X. Firstly, Blackbeard’s adaptability and area-control abilities, particularly with frag grenades, have received a nerf. Specifically, this Attacker type operator can no longer use optics or break undamaged barricades in certain rappelling situations. Conversely, new loadout options are available for specific Rainbow Six Siege X operators, such as Wamai who now carries the Super Shorty. The Reaper MK2 has received a recoil boost, while other changes have made throwing projectiles from behind the Ballistic Shield more hazardous for players.

After the successful debut of Rainbow Six Siege X, the developers are likely hoping that the new season will continue this positive trend. As one of the first content updates for the reworked game, Operation High Stakes could play a significant role in setting the stage for Ubisoft’s future plans for the Rainbow Six series.
Rainbow Six Siege X Year 10 Season 3 Patch Notes
Explore the changes and corrections implemented during the Y10S1 Season on the Test Server. For comprehensive details, review the Operation High Stakes Patch Notes.
BUG FIXES
FIXED – Player collects points twice when deploying Azami’s Kiba Barrier.
FIXED – The check mark indicating the respawn prompt doesn’t update correctly.
Adjusted the sensitive area around the Assembly Tank to prevent the use of lag switches for placing defusers, ensuring that players can access the tank but are unable to plant devices there.
As an enthusiastic player, I’ve run into an issue where the idle kick doesn’t activate when I switch from using a mouse and keyboard to a controller while utilizing Observation Tools. This little glitch needs some attention!
FIXED – The iron sight on Denari’s Glaive-12 is zoomed in while aiming down sights.
As I was exploring the Nighthaven Labs map, my gaming equipment alerted me to a potential issue due to the 1F CC Stairs – it suggested I exercise caution because of spatial patterns that might trigger epilepsy. So, I’m keeping an eye out and adjusting my gameplay accordingly.
FIXED – Progress bar for Solis’s overclock ability isn’t refilling and shows incorrect ammo count.
FIXED – Rauora’s D.O.M. Panel doesn’t auto-destroy upon changing Operators.
Fixing an issue where the shields don’t smoothly adjust their position when moving from looking through the sights to either equipping or launching a grenade, while viewing the game in first-person perspective.
FIXED – AI Operators can get stuck in rappel.
FIXED – Level of detail issue with the red tape at the end of Fuze’s Cluster Charge device.
FIXED – Shield deploy icon is present during the barricade deployment animation.
FIXED – AI Operators become inactive when they can’t find a spot to camp for enemies.
The AI operators in the game might encounter an issue where they become stationary near a jump-over obstacle, which is situated next to the entrance hatch, atop the rooftop café, directly above the third-floor cigar balcony, on the map of Kafe Dostoyevsky.
FIXED – After triggering Lesion’s GU Mine, the bot turns to face the mine’s last point of interest.
FIXED – AI Operators become stuck after being revived from Frost’s Welcome Mat.
FIXED – Very bright light bleeds are present in basement floor on Bank map.
FIXED – The hostage doesn’t cast any shadows when they’re being escorted by the Attackers.
FIXED – Alibi’s Prisma doesn’t open when deployed at 2F CCTV Room on Club House map.
FIXED – Alibi’s Prisma doesn’t open when deployed at 2F Gym and 2F Bedroom on Club House map.
FIXED – AI Operators use of throwable gadgets can miss their target by a wide margin.
Revised: Operators using sticky devices might cause a game to malfunction if they activate their devices simultaneously with Bandit’s Shock Wire.
Revised: Dark, smooth, immovable objects are causing obstruction to the drone’s view during flight through the garage ramp vent in the exterior of the Bank map.
FIXED – Denari’s T.R.I.P. Connector can be seen floating when entering Denari’s Customization tab.
Revised – In the Kafe Dostoyevsky map, there are remnants of old support beams showing through the ceiling tiles within the boundary of the scrimmage zone.
FIXED – Playlists become unresponsive when sixth member leaves the Squad.
FIXED – Exterior is overexposed when viewed from inside.
The DAB Core walls on the Kafe Dostoyevsky map intersect or overlap significantly with numerous blocked windows on the third floor, which cannot be destroyed.
FIXED – Glaive-12 aim down sights timing was incorrect.
FIXED – The Quit Matchmaking button from the Dynamic Play Button no longer displays a door icon.
FIXED – Players are able to see shadows through some solid objects.
FIXED – Cannot open pause menu in repick menu with controllers.
Altered – In the Locker’s Latest section, players are unable to scroll down while hovering over an Operator Portrait or Card Background.
FIXED – Defenders affected by Grim’s Kawan Hive don’t see Kawan bot VFX on screen.
As a dedicated esports enthusiast, I recently encountered an issue where my game data for championship stages mysteriously vanished whenever I tried to manage multiple teams across different leagues. It seemed like something was amiss within the Esports section and I couldn’t seem to find my team’s stats. I thought it needed a quick fix!
In simpler terms, it might be said that once a championship stage has been completed in the Esports section, you cannot fully view the final standings on the overview page because they do not fit within its scrolling limits.
In the Esports championship area, pressing the right key doesn’t cause navigation to function properly if no tile is selected.
During the Preparation Phase, an attacker might lose control of their drone when another player chooses to observe it (spectate).
AUDIO
FIXED – Melee SFX missing when doing a melee strike.
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2025-09-03 14:10