Ready or Not Releases New Update for September 2025

Ready or Not experiences an update in September 2025, elevating its version to 1.000.009. Players of Ready or Not can anticipate a more polished gaming experience as numerous bugs and gameplay glitches have been addressed by this patch.

As an enthusiastic fan, I’m thrilled to share that Ready or Not has been consistently rolling out updates aimed at smoothing out some of the challenges players have encountered within the game. Despite facing a bit of controversy due to various reasons, such as PC gamers expressing frustration over changes implemented for the console version, the game has undeniably thrived in popularity.

The latest update for “Ready or Not” has been released, this time called the Los Suenos Stories Patch 3. Unlike the August update, it’s not as extensive, but still packs a punch with over 100 issues resolved and some exciting new features added. For instance, gamers will now be able to use keyboards and mice on Xbox and PlayStation consoles.

Additionally, there are improvements in Steam Deck support and modding enhancements. The arrest animations have been smoothed out when starting or ending an interaction, and issues with SWAT member animations, restrained bots, and third-person reload animations have been addressed.

As a gamer, I’m thrilled to share that several glitches that might have disrupted my gaming experience have been sorted out. For instance, friendly fire penalties were incorrectly triggered when hitting SWAT members, and they seemed to ignore orders based on where I was looking when giving them. Additionally, wielding a shotgun sometimes resulted in getting stuck while picking up ammo from crates, and suspects or civilians would occasionally get stuck out of bounds. Various visual bugs across levels have been squashed, and over a dozen UI issues have been rectified. Some of these fixes resolve problems that could cause the game to crash, which I’m sure players will appreciate greatly.

Over the past three months since the console release of “Ready or Not,” there have been regular updates addressing in-game issues that players discovered. As of now, VOID Interactive hasn’t revealed any plans for a patch in October. Although it’s unfortunate that some bugs have affected the gameplay initially, their commitment to fixing these problems appears to be setting the game on a positive path. “Ready or Not” has now surpassed 3 million players, indicating that despite console censorship concerns, the decision to expand the game to multiple platforms seems to have been beneficial for VOID Interactive.

Ready or Not Los Suenos Stories #3 Patch Notes

Gameplay

Engineering

Base game update changes:

  • Improved Steam Deck support.
  • (Xbox & PS5) Keyboard and mouse officially supported on consoles.
  • Modding improvements
    • Allow mods to store persistent objects with the game instance
    • Allow the VO_MOD folder to override all voiceover and subtitles for characters
    • Fixed doors being forced to use the vanilla door data table
    • Fixed missing tags and values for modded blueprints, causing them to not be discovered by the loadout manager
    • Fixed mod actor spawn data not spawning actors on first load of the main menu

Visuals

Animation:

Base game update changes:

  • Improved all arrest animations’ First Person Camera Position to be more seamless when starting and ending the Interaction.

Character Art:

Base game update changes:

  • All SWAT heads now correctly deform/animate if a helmet with chin straps is equipped.

Bug fixes:

AI:

  • Fixed suspects and civilians being able to get stuck out of bounds.
  • Fixed flashbangs causing friendly fire penalties when hitting SWAT AI.
  • Fixed SWAT AI ignoring certain orders when player is looking at the sky while issuing the order.
  • Fixed shotgun wielding suspects trying to infinitely grab ammo from ammo caches.

UI:

  • Fixed having to close and reopen the public lobby search menu when trying to restart the lobby search.
  • Fixed being able to break navigation in the customization menu when using a gamepad.
  • Fixed friends list not populating when entering the options menu before EOS finishes authenticating.
  • Fixed friends list cross platform icon discrepancy when displaying cross platform friends.
  • Fixed EOS overlay not exclusively capturing gamepad inputs while open.
  • (Xbox & PS5) Fixed gamepad navigation breaking in certain menus.
  • Fixed Leader text not visible to clients in the lobby manager.
  • (Steam) Fixed platform icons not appearing on Steam.
  • Fixed instances of missing localization in new public matchmaking region selection menu.
  • Fixed options menu tooltips appearing in a tiny box at the edge of the screen.
  • (XboxPCStore) Fixed blocking players not preventing tablet drawings from appearing.
  • Fixed missing reticle when using list command menu on gamepad.
  • Fixed UI issue when queueing a fall-in command.
  • Fixed right shoulder button always being marked as modified in the Item & Command Menu settings.
  • (Steam) Fixed PS5 gamepad UI appearing while using a PS4 gamepad.
  • (Xbox) Missing system toast when receiving an invitation from an EGS friend.

Customization:

  • Fixed officers wearing Salmon 4D GTX boots on the wrong feet.

Audio:

  • Fixed casing bounce audio playing repeatedly at lower framerates.
  • Fixed SWAT reload audio breaking when reloading while stunned.
  • Fixed gas masks not correctly muffling character voices.
  • (Xbox) Fixed team voice chat not working as intended
  • (PS5) Fixed music layers falling out of sync after some playtime

Animation:

  • Fixed animation issue when pepperspraying a restrained suspect/civilian.
  • Fixed FOV popping after arrest animations.
  • Fixed helmet chin straps not moving along with SWAT officers’ jaws.
  • Fixed SWAT third person reload animation breaking when reloading while stunned.

Levels:

Station

  • Fixed black artifacts in several spots across the level.
  • Fixed various LOD (Level of Detail) issues.

Thank you, come again

  • Fixed pillar LOD issue.

23 megabytes a second

  • Fixed a black artifact.

Twisted Nerve

  • Fixed missing navmesh in a few spots.

A Lethal Obsession

  • Fixed players getting stuck inside of one another right after spawning.
  • Fixed barrel LOD issue.

Ides of March

  • Fixed out of bounds warning appearing while still in bounds.

Greased Palms

  • Fixed black artifacts in several spots across the level.
  • Fixed various LOD issues across the level.

Valley of the Dolls

  • Fixed black artifacts in several spots across the level.

Ridgeline

  • Fixed an issue where players would get stuck in each other on spawn.

Rust Belt

  • Fixed missing optiwand prompt on one of the doors.
  • Fixed various LOD issues across the level.

Buy Cheap, Buy Twice

  • Fixed glass walls in certain part of the level causing navigation issues.

Carriers of the Vine

  • Fixed black artifacts in several spots across the level.
  • Fixed suspects getting stuck in courtyard rat hole.

Coyote

  • Fixed a bug where the optiwand wouldn’t behave properly when interacting with a door.

Relapse

  • Fixed black artifacts in several spots across the level.

Hide and Seek

  • Fixed missing wall.
  • Fixed impenetrable metal window grids.
  • Fixed various LOD issues across the level.

Dorms

  • Fixed typo in mission summary.
  • Fixed incorrect double door setup across the level.

Narcos

  • Fixed small mesh issue around the roof trim of one of the houses.

Leviathan

  • Fixed texture merge issues on a wall.
  • Fixed various LOD issues across the level.

Stolen Valor

  • Fixed certain audio transition using incorrect sounds

Miscellaneous Fixes:

  • (XboxPCStore) Fixed privacy settings not being respected.
  • Fixed being able to cause weapon flashlights to get stuck in mid-air.
  • Fixed free-lean cancelling without releasing the free lean key when bumping into meshes at specific angle.
  • Fixed instance where flashbanging a client who then disconnects from the lobby right after counts as a team kill.
  • Fixed multiplayer crash when the lobby host closes a lobby while a client is joining.
  • Fixed rare crash caused by exploding doors.
  • Fixed rare crash caused by death animations.
  • Fixed rare crash caused by SWAT AI stackup, while either red or blue team is dead.
  • (XboxPCStore & Xbox) Fixed native platform blocks not being respected.
  • Fixed ADS speed modifier of different grips not working.
  • Fixed ā€œGetting Your Sea Legsā€ and ā€œFrom House to Homeā€ achievements not progressing correctly.
  • (Xbox) Fixed rare crash when resuming game from the home screen.
  • (Xbox) Fixed inverted lighting quality settings for the performance and fidelity modes.
  • Fixed team leader indicator sometimes appearing on the wrong player in multiplayer.
  • Fixed inconsistent team colours in multiplayer. (Everyone eventually became blue, da ba dee)
  • Fixed rare physics related crash.
  • (PS5) Fixed rare crash when using canted sights.
  • Fixed rare crash when shooting certain surfaces with a shotgun.
  • (XboxPCStore) Fixed being unable to join friends via Xbox Game Bar.
  • (Xbox) Fixed game sometimes crashing when starting in offline mode.
  • (Xbox) Fixed achievement unlock conditions not counting towards earning the achievement in offline mode.

Known Issues:

  • Steam Deck graphics preset option may not be selected by default for Steam Deck users

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2025-09-12 05:07