Key Takeaways
- A recent update forces Resident Evil iOS players to stay connected to the internet, even for offline play.
- Players are frustrated by the sudden change and some are even considering seeking refunds for the games.
- Resident Evil iOS ports have struggled with low sales, and this new requirement may further hurt their popularity.
As a seasoned gamer with decades of experience under my belt, I must say I find the recent development with Resident Evil on iOS rather disheartening. I’ve played through countless hours of survival horror on various platforms, and the idea of needing an internet connection to play offline games is a step backwards in my book.
As a dedicated Resident Evil gamer, I’ve always loved playing my favorite games like RE4, RE7, and RE Village on my iOS devices, especially when I’m offline. But recently, there’s been an update that’s got me scratching my head – now I need to be online to play these games! It’s a bit of a bummer, but I guess I’ll have to find a reliable Wi-Fi spot whenever I want to dive back into the horrifying world of Resident Evil.
Users in the iOS gaming community, specifically on Reddit, initially spotted this change through TopMob. The update’s release notes clearly mention that due to modifications in the launching procedure, it’s necessary to have an active internet connection when opening this particular app from now on.
If you want to keep playing offline, it’s recommended that you don’t upgrade the app at this time. This suggestion has been widely shared in the subreddit, as numerous users are encouraging others to bypass the update to maintain their offline gaming experience.
Some customers, irritated by the unexpected shift, have started exploring options for getting their money back and are circulating advice about how to make a successful claim.
This indicates some discontent among players, as they believe requiring an internet connection takes things a bit too far for their comfort.
Resident Evil iOS Ports Are Struggling
The iOS versions of the Resident Evil series by Capcom haven’t achieved significant success, neither for Capcom nor Apple. Regardless of releasing several top-tier games on iOS, the sales numbers have fallen short of expectations.
Based on statistics from mobilegamer.biz, it appears that Resident Evil 4 managed to sell approximately 7,000 units, while Village sold around 5,750 and Resident Evil 7 a modest 2,000.
There are several reasons behind the poor sales. The issue lies in the fact that only a handful of premium iOS devices can run these top-tier video games, thus restricting their possible user base.
Additionally, playing high-quality games usually found on consoles or PCs on a mobile device rarely delivers an optimal experience, making it less appealing for possible purchasers.
As a dedicated gamer, I’ve noticed that the prices for these PC games aren’t much lower compared to their console versions, and it seems this high cost might be contributing to their lackluster performance.
The new internet connection requirement only adds to these challenges, further alienating potential players and exacerbating the already sluggish sales.
Though we’ve faced some hurdles along the way, I’m thrilled to share that there are ongoing efforts to bring more iconic games like Resident Evil 2 to iOS. Unfortunately, due to the present circumstances, the fate of these ported versions seems somewhat unclear at the moment.
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2024-09-02 14:38