Resident Evil Requiem May Offer the Freedom of Choice, But There’s Clearly a Favorite Child

Fortunate Gamescom visitors were given an opportunity to explore a preliminary version of what’s known as “Resident Evil: Final Chapter,” with a sneak peek hinting at the terrifying experiences in store for us next year. This upcoming release, one of the most exciting announcements this year, has only fueled our excitement and anticipation.

In a refreshing twist, Resident Evil Requiem has confirmed several exciting elements that are challenging our assumptions. A brand-new character, Grace Ashcroft, and the long-awaited return to Raccoon City promise an engaging narrative, but one of the most intriguing aspects is the ability to switch between first-person and third-person viewpoints. Typically, the Resident Evil series has been a third-person game, but this shifted with the introduction of RE7. Now, Resident Evil Requiem is set to offer players the best of both worlds, and from the various previews, it appears that first-person mode remains popular among fans.

Resident Evil Requiem Allows Freedom of Choice, But First-Person Brings the Biggest Scares

  • Resident Evil Requiem launches on February 27, 2026.
  • The game will be available for PC, PS5, and Xbox Series X/S.

Director Koshi Nakanishi Has a Soft Spot for First-Person Horror

In a 2017 interview with BBC, Nakanishi, who was the director of RE7, explained his decision to switch to a first-person perspective for a more contemporary and immersive survival horror experience. He described it as offering an unknown and exhilarating feeling when opening a door in the game. Given Nakanishi’s continued preference for first-person over third-person, it seems likely that this approach will persist in Resident Evil Requiem, although its specific details remain shrouded in mystery.

Grace’s mother Alyssa was murdered at the Wrenwood Hotel eight years prior to the game’s events.

Requiem Trailers Focus on First-Person

In the game Requiem, we’ve seen snippets from a third-person viewpoint, but most of the action has been presented through the eyes of the protagonist, Grace. The environment in Requiem is quite distinct from that of RE7, yet it maintains the heart-pounding, claustrophobic atmosphere found in its predecessor.

In the narrow corridors of the Wrenwood Hotel and the Rhodes Hill Chronic Care Center during the Gamescom demo, the sense of oppression intensifies significantly when you’re in first-person perspective. The tense environment along with the chilling new stalker enemy from Resident Evil Requiem, who lurches through the hallways, really ratchets up the adrenaline. While it still looks frightening from a third-person view, playing in first-person promises to bring out each fright exactly as it was meant to be felt.

It’s been rumored that Leon S. Kennedy might make a surprise comeback as a second lead character, however, Capcom hasn’t officially confirmed this yet.

Requiem’s Third-Person Maintains the Scares in a Clever Way

Although first-person can be quite frightening, those who prefer playing the Resident Evil game in third-person will still experience a good amount of fear. The third-person version of Requiem includes a trip mechanic that increases the suspense as Grace, while trying to escape a grotesque pursuer, might stumble and fall, adding an additional level of anxiety to the gameplay. Despite being considered a safer choice to reduce heart palpitations, Requiem ensures that players will still be drawn into a chilling experience.

In essence, the choice between playing modes largely depends on personal taste, but for those seeking the maximum fright factor, first-person perspective seems preferable. The upcoming game, Resident Evil Requiem, could revolutionize the series by launching a new storyline and enriching Raccoon City’s mythos. While we can only speculate at this point, it’s shaping up to be a thrilling journey fraught with terror.

Read More

2025-08-21 02:04