The ninth installment of “Resident Evil” is on its way, but the specifics such as release date and appearance are still uncertain. Naturally, there’s been plenty of gossip, secrets, and conjecture about this next part of the “Resident Evil” storyline. Some intriguing possibilities include an open-world setting and a narrative centered around Jill. Undeniably, there’s a lot of potential for “Resident Evil 9” to offer a one-of-a-kind and daring horror adventure. However, it seems that Capcom may have other pressing matters to attend to first.
Introducing a fresh perspective on Jill, along with other classic characters such as Leon, is an exciting prospect that would seamlessly blend the current RE timeline with the older games, which have regained significance due to remakes. However, an essential question arises: what’s next? What will future Resident Evil games transform into after RE9? Characters like Leon, Jill, Chris, and others are emblematic figures, but they can’t carry the series indefinitely; by 2025, they would be in their late forties or fifties, and if we project future Resident Evil games to be set post-Shadows of Rose DLC (in 2037), they would be even older. The protagonists of Resident Evil might possess exceptional athleticism, unwavering determination, and expert combat skills, but it seems reasonable that they should eventually retire in their sixties or beyond.
Rose Winters Might Be the Best Choice to Lead the Next Generation of Resident Evil
Rose Winters Has the Most Room to Grow, Literally
As a passionate fan, I’ve been intrigued by the whispers suggesting that Resident Evil 9 might unfold four years post-Village events. This would mean our cherished characters, Jill Valentine and Leon Kennedy, would be 50 and 46 respectively. While it seems rather extraordinary for action-adventure heroes to reach such milestones, it’s not entirely far-fetched – consider Joel Miller in The Last of Us or Max Payne in Max Payne 3. However, it’s safe to assume that Resident Evil might choose to continue the narrative from where the Shadows of Rose DLC ended at some point.
In the event that this scenario unfolds, having Rose Winters step into the lead role would undeniably be a fitting choice. Given that she is sixteen years old in “Shadows of Rose“, it’s not unreasonable to envision her as the primary character in a new cast, similar to Claire Redfield’s younger counterpart. This could involve starring in a standalone game during her college years, mirroring the journey of the younger Redfield sibling. Furthermore, considering her background in the field, Rose could plausibly spearhead a new generation within the “Resident Evil” series.
Capcom has announced that the storyline involving the Winters family, specifically the relationship between Mia, Ethan, and Rose, has concluded. However, this doesn’t automatically rule out the possibility that we might still see more of Rose in future stories.
Rose’s Mold Powers Make Her an Interesting Lead
Born from parents who were affected by Mold, Rose inherits unique abilities to control and manipulate this substance, which also affects any entity exposed to it. The story Shadows of Rose hints that her powers will become even more potent as she matures. If Capcom aims to bring a fresh perspective to the RE series (which they may need to do at some point), focusing the future of the franchise on Rose could be an exciting prospect.
Rose Wouldn’t Need To Be Front-and-Center in Future Resident Evil Games
The main challenge with using Rose as our lead character is that she might end up being too powerful. This problem is quite common because if players are controlling someone who has complete control over the mold, what danger could it pose? To address this issue, we could reimagine Rose as a mastermind or leader type of character, like Charles Xavier from the X-Men, who stays out of direct combat. To do this, we can introduce negative side effects due to her mutated genes that limit her mobility even as her control over the mold increases. This way, her overpowered abilities would be contained while making her more intriguing, complex, and heartbreaking.
In essence, we want to prevent Rose from becoming too powerful by making her a mastermind character who has adverse effects related to her mutated genes that limit her mobility, allowing her powers over the mold to grow stronger while maintaining her as an interesting, complex, and tragic protagonist.
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2025-05-18 14:04