As a seasoned detective with years of experience under my belt, I must say that this case has been quite the rollercoaster ride. The intricate web of secrets, betrayals, and corporate greed hidden within the seemingly innocuous OPIG Corporation has left me both astonished and disillusioned.
finally reaches its nail-biting conclusion in Chapter 5, the final part of the investigation into this mysterious and dangerous ancient artifact. The final part of the story has some fun and interesting new scenarios to explore, and also ties up the dropped threads from previous chapters.
To fully grasp the details required for the final chapter, it’s likely that readers should revisit the information presented in the earlier chapters since some characters’ names and locations recur, and the subsequent scenarios are longer and more intricate compared to those previously encountered.
In many of these situations, some puzzles require a step-by-step solution process, where the player must complete earlier puzzles to unlock subsequent ones in a series.
Chapter 5: The Pinnacle
Where Terrible Plans Are Set In Motion
In this game chapter, players discover how the Idol was exploited for financial gain through advertising. Given its ability to exert powerful positive or negative influence over people’s thoughts and actions, it proved an effective tool for marketers promoting specific goods. Nonetheless, some individuals had ulterior motives, whether they were noble or malicious. The fifth chapter unveils the inception of the game’s central characters and their innovation, a device named I.D.O.L., which allows manipulation of emotions and memories.
After finishing Chapter 5, you’ll encounter a concluding part titled “The Final Showdown” that follows the completion of “Chapter’s Guidelines“.
Beach Trip
A Seaside Photo Shoot Goes Horribly Wrong
- Words: 41
- Spots: 44
In contrast, the sunlit expanse of the seashore stands in stark comparison with the dimly lit interior of the ambulance here.
Photos
In some photos, certain names are found that are used across other puzzles, yet they are absent from the ‘Names’ list.
- Row 1: Amy Wood, Jennifer Gibson, Eve Robertson
- Row 2: Jennifer Gibson, Amy Wood, Eve Robertson
Names
“This compilation includes not just the models, but also the photographers and the subject associated with the ambulance.
- Row 1: Eve Robertson, Jennifer Gibson, Eugene Marmot, Jack Nowak, Marie Westlake
- Row 2: Darius King, Amy Wood, Ellis Simpson, Ridley Cano, Sandra Harper
Bags
At a glance, this could appear as an extra, unimportant riddle. However, if other parts remain incomplete, it serves as a useful tool to connect the dots instead.
Bag | Owner |
---|---|
Blue | Sandra Harper |
Red | Eve Robertson |
Green | Jennifer Gibson |
Briefcase | Eugene Marmot |
Beige | Amy Wood |
Events
In this situation, we’re introduced to a familiar trademark, which reappears alongside an instance demonstrating someone attempting to capitalize on the capabilities of the I.D.O.L for financial gain. While some names are fresh, others have been encountered in preceding sections.
- Paragraph 1: Eugene Marmot, Sandra Harper, models, O-Range, commercial
- Paragraph 2: Sandra Harper, added, Euphoria, O-Range, models, happy
- Paragraph 3: Jack Nowak, I.D.O.L., models, take, happy, memories
- Paragraph 4: Amy Wood, allergy, medics
Boardroom Brawl
A Fight Breaks Out At OPIQ HQ
- Words: 51
- Spots: 28
At OPIG Headquarters, it’s not always a story of teamwork and compassion. Instead, this situation highlights potential pitfalls when it comes to exchanging, misappropriating, or showcasing memories.
Names
As a fan, I find that there’s an abundance of text for the limited number of puzzles, but much of the data and characters are familiar to me already.
- Row 1: Jasmine Patel, Annette Spender, Nathan Hoyle, Jeremy Drake, Tim Spender
- Row 2: Marie Westlake, Eugene Marmot, Jack Nowak, Tesa Nevari, Tristan Dreyfuss
Events I
- Paragraph 1: New Wells, demonstration, I.D.O.L., give, take, memory
- Paragraph 2: I.D.O.L., take ≈ 1 day, memory, from, Tim Spender, give, to, Eugene Marmot
Events II
- Paragraph 1: Tim Spender, Jasmine Patel, Love Motel
- Paragraph 2: Bay Haven, board, received, memory, live, broadcast, Annette Spender, Jasmine Patel
Ancient Artifacts
A Violent Display At The Lumerian Museum Of History
- Words: 47
- Spots: 28
This scenario is another reference to the ancient culture of Lumeria and its gods and weapons.
Events I
- Paragraph 1: Jack Nowak, I.D.O.L., take ≈ 1 month, Echo Secunda, memories, from, disk, give, to, Oriel Toussaint
- Paragraph 2: Oriel Toussaint, more, Jack Nowak, all, lenses, together
- Paragraph 3: Jack Nowak, add, lenses, together, multiply
Drawings
- First: Ock, takes, all, memories, from, Deer, gives, to, disk
- Next: Ock, takes, all, memories, from, disk, gives, to, Crow. Crow, becomes, Deer
Events II
- Paragraph 1: Echo Secunda, grabbed, vaporon, alerted, Rowan Doyle
- Paragraph 2: vaporon, failed, work, Echo Secunda, threw, spear, Rowan Doyle, fled
Steelside Warehouse
Dark Experiments At The Docks
- Words: 57
- Spots: 55
The narrative we left off on earlier unfolds here. It’s recommended that players revisit the past details to jog their memories about the storyline and principal figures involved.
In order to access The Ultimate Battle, you must first finish all the preceding Chapters and adhere to the Idol Regulations. This is the most extensive level in the game, devoid of any word collection, but teeming with Spots to discover instead, spanning multiple screens.
Dwelling
There are four of these. No clues are required to finish it, just the power of observation.
- Best: Blue mattress with grey wall
- Second: Purple wall with blue mattress
- Third: Pink pillow with polka-dots
- Worst: The bed with orange stripes and litter
Timeline
Here, the homeless individuals have settled in a particular sequence. This riddle you’re encountering now could potentially be among the final ones to be solved by the player. It involves quite a bit of data, mainly located within the Living Quarters.
- From the first arrival to the last: Scrawny Marvin, Harry Stone, Dirty William, Luke Brown, Orion Sky, Funny Phil
Residents
Combining the earlier mysteries, we now provide the residents’ names and their dockside addresses for a more complete picture.
- Harry Stone, the dad man, has the blue mattress with the yellow pillow.
- Funny Phil, wearing a fedora and facing to the left, has the mattress with orange and white stripes.
- Orion Sky and Dirty William share a single room, with Orion on the left and Dirty on the right. Orion has a red toque and Dirty is wearing a fisherman’s hat.
Game
Transform the display to show the vicinity of the anchored boat, where the Game’s riddle awaits resolution. In this disguised gathering, every character assumes a false identity.
Party Guest | Answered As |
---|---|
Tucker Hatz | Brock Sterling |
Brock Sterling | Olivia Girard |
Arabella Fairchild | Tucker Hatz |
Cordelia Prescott | Gabriel Girard |
Olivia Girard | Arabella Fairchild |
Summer
As a seasoned reader and storyteller, I have found that naming two texts “Summer” and “Autumn” based on when they occurred can greatly enhance a narrative’s immersion and clarity. This simple yet effective technique allows readers like myself to effortlessly visualize the setting of the story, making it easier to connect with the characters and their experiences. Having personally experienced the changing seasons throughout my life, I can attest to the profound impact that these periods have on our lives and emotions, which is often reflected in literature. This small detail, when utilized effectively, can elevate a story from being just words on a page to a vivid, tangible experience.
- Paragraph 1: Hunter Wolf, experimented, Steelside warehouse
- Paragraph 2: Elijah Sinclair, caused, trouble, Hunter Wolf, I.D.O.L., Luke Brown, take, all, memories, Elijah Sinclair, give, all, memories
- Paragraph 3: Luke Brown, body, Hunter Wolf, assistant
Autumn
- Paragraph 1: Hunter Wolf, I.D.O.L., Harry Stone, take, all, memories, Gabriel Girard, Sea Breeze, give, all, memories, live, broadcast
- Paragraph 2: Harry Stone, sabotaged, synthesizer, avoid, musical, skills
Idol Rules
The Secret Of The Machine Is Revealed
To progress to the Final Clash, you must first resolve all the preceding four challenges. Prior to reaching this point, players are required to unravel the enigma detailing the operation of the I.D.O.L., which serves as a prerequisite for advancement.
- Top row, from left to right: ≈ 1 month, ≈ 3 days, ≈ 1 day, ≈ 1 minute, all
Underneath, label the controls:
- Clockwise from the top: Matter, Memory, Heat, Take, Give
To place the icons shown below for the comic panels, move them into the corresponding spots as indicated. With just one exception (Panel 2), the crystals should be placed within the I.D.O.L.
- Panel 1: Blue crystal, pink brain
- Panel 2: red crystal, red crystal eyes
- Panel 3: red crystal, blue brain, yellow brain
- Panel 4: blue crystal, pink brain, pink brain
The text under the two red disks is located to the right of the Controls section, and it’s followed by the words “memory” and “deplete.” Below this short text, there’s a longer paragraph found beneath an image featuring both a red crystal and a blue crystal. The missing words in this context are: “The memory of the disks is depleted when…
- full
- take
- nothing
- empty
- give
- empty
- disk
- conscious
- person
When this puzzle is finished, the Final Clash is unlocked.
Final Clash
A Piel Match To Remember
- Words: 0
- Spots: 84
In this special case, there are no verbal instructions, but rather visual scenarios that need to be deciphered. You’ll find scenes to observe, clues to uncover, and evidence to gather. There are multiple screens to delve into, and most of them can only be accessed by discovering other screens first.
To navigate through the screens, look for the clocks in the upper right corner and the icons in the top left. These will help you find all the ‘Spots’. Keep in mind that each puzzle must be completed before the next one becomes available. In total, there are seven main puzzles, excluding the smaller additional ones which players can also click on for extra interaction.
OPIG
This is the first puzzle and must be solved before the others unlock.
- Paragraph 1: OPIG Corporation, increase, O-Range, sales
- Paragraph 2: I.D.O.L., give, memories, drinking, O-Range, peil, finals
- Paragraph 3: Eugene Marmot
I.D.O.L.
This puzzle appears after the OPIG text is complete.
I.D.O.L. Contents | Last User |
---|---|
good memories of the O-Range | Eugene Marmot |
bad memories of the O-Range | Tim Spender |
all memories of the square disk | Security Sergeant |
Curse
The Curse text is available when the I.D.O.L. puzzle is completed.
- Paragraph 1: Tesa Nevari, Hunter Wolf, Luke Brown, ambushed, Bruce Myson
- Paragraph 2: Hunter Wolf, take, all, memories, Luke Brown, give, all, memories, Bruce Myson
Broadcast
This puzzle appears after Curse is finished. It’s a longer text that describes a dramatic event.
- Paragraph 1: Tim Spender, trapped, Eugene Marmot
- Paragraph 2: Eugene Marmot, stopped, broadcast, spectators, bad, memories, O-Range, Jack Nowak, all, memories, square, disk
- Paragraph 3: Tesa Nevari, stormed, TV, station, threw, I.D.O.L., window
Hunter
If the title of this puzzle doesn’t jog your memory, the picture for December 4th definitely will. This final puzzle brings the whole story full circle by taking it back to Chapter 1.
- Paragraph 1: Hunter Wolf, Jack Nowak, educate, humanity
- Paragraph 2: becoming, disillusioned, Jack Nowak, turn, genius
- Paragraph 3: Jack Nowak, Happy Customer, turn, millions, spectators, Isaac Nowak
- Paragraph 4: Jack Nowak, turn, Isaac Nowak
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2024-12-09 10:14