Rumor: PS5 Pro May Have RDNA 4 Features

Rumor: PS5 Pro May Have RDNA 4 Features

Highlights

  • The PS5 Pro us rumored to have significant upgrades, including a 33.5-teraflop GPU and advanced ray tracing features for enhanced visuals.
  • Leaked specs suggest PS5 Pro will use RDNA 3 architecture with RDNA 4 ray tracing upgrades, potentially improving efficiency and performance.
  • Insider leaks reveal new ray tracing features for RDNA 4 GPUs that may also be included in the PS5 Pro to enhance the gaming experience provided by the console.

As a dedicated PlayStation fan with years of experience under my belt, I am both excited and intrigued by the rumors surrounding the upcoming PS5 Pro. The potential upgrades to its graphics capabilities, particularly in ray tracing technology, have me eagerly anticipating the possibilities this mid-generation refresh could bring.


An insider with inside knowledge has shared a possible list of upgrades for AMD’s RDNA 4 graphics cards, which could potentially be included in the PS5 Pro. There have been many rumors about a mid-generation update for the PlayStation 5, and if this information is accurate, it may bring impressive graphic enhancements. These upgrades might make ray-traced visuals and performance in compatible games noticeably better when the PS5 Pro launches.

A significant leak of the PS5 Pro’s specifications occurred earlier this year, revealing confidential documents from Sony’s developer portal. The PS5 Pro is rumored to have a more powerful GPU, specifically a 33.5-teraflop unit versus the base model’s 10.23-teraflop GPU. Furthermore, the CPU is said to be 10% faster, and there are improvements to the system memory. The PS5 Pro also reportedly includes a new machine learning-based resolution upscaler named PlayStation Spectral Super Resolution. Additionally, it’s believed that the PS5 Pro’s GPU will utilize AMD’s latest RDNA 3 architecture, providing increased efficiency and performance.

As someone who has been following the gaming industry for over a decade and has owned multiple console generations, I am truly excited about the upcoming PS5 Pro and its potential ray tracing capabilities. From the leaked documentation, we know that the GPU upgrades will result in a significant improvement of around “2-3x” compared to the standard PS5. However, it’s not just the upgraded GPUs that make the PS5 Pro stand out.

RDNA 4 Ray Tracing Enhancements Rumored for the PS5 Pro

  • Double ray tracing intersect engine
  • RT instance node transform
  • 64B RT node
  • Ray tracing tri pair optimization
  • Change flags encoded in barycentrics to simplify detection of procedural nodes
  • BVH footprint improvement
  • RT support for OBB and instance node intersection

As a seasoned tech enthusiast with years of experience following the latest gaming news and trends, I find the recent revelations about the PS5 Pro’s GPU architecture absolutely intriguing. The fact that certain rows in the leaked document have been blacked out, allegedly concealing “non-RT features,” only adds to the mystery surrounding this upcoming console upgrade.

PlayStation has had a long-standing collaboration with AMD for designing its gaming consoles. Given that the GPU of the current PS5 was also customized to a great extent, the information provided by Kepler_L2 about a potential new PS5 model seems believable. Disregarding the technical details, there’s been buzz among fans regarding when Sony might reveal the PS5 Pro. The rumors suggest that the announcement could take place during September’s Tokyo Game Show, with a release date set for November 2024.

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    2024-07-22 00:23