Schedule 1 Players Demand Cops Get a Major Upgrade—Are They Right?

Summary

  • Players want more challenging police in Schedule 1.
  • Hiding from cops is essential, but police are too slow.
  • Schedule 1’s cops lack combat skills and need an offensive boost in the game.

It appears that some “Schedule 1” game players find the cops too easy to deal with, and are urging the developer to make them tougher to create a higher level of difficulty. Although opinions vary about the AI of the police officers in “Schedule 1”, more and more players seem to want a more challenging gaming experience as they become accustomed to the crime simulator.

In this game, it’s essential to evade law enforcement as a drug dealer character. After dark, it becomes crucial to steer clear of the cops. Strategies such as moving cautiously near them and keeping a distance from their sight lines can help players stay undetected. This feature is integral to the gaming experience, given that the game places you in a drug dealer’s role.

Instead of avoiding cops, it seems more straightforward for some players, as evading them is comparatively simpler than hiding from them. This issue has been a source of frustration for certain players. In comparison, police move at a snail’s pace in the game, making it effortless for players who slip up and raise police suspicion to escape their grasp in Schedule 1. Many players on Reddit have expressed dissatisfaction that the slow speed of cops significantly diminishes the danger they should pose. Essentially, this sluggishness undermines the importance of taking precautions to avoid them, rendering the entire mechanic of evasion feel futile.

Fans Think Schedule 1’s Police Could Use an Upgrade

In most cases, it appears that players are able to outmatch the police in combat, often choosing to surrender themselves. This is because the police’s combat skills seem underdeveloped, as many players report never being hit by a cop’s gun or taser. Some even find them so feeble that they prefer to confront them using weapons like machetes and easily overpower them. One player commented that cops appear less effective in the early access game than in the free demo, seldom resorting to their firearms. However, the latest update for Schedule 1 primarily enhances chemists and fixes a few bugs, with no direct changes made to the police.

It’s intriguing to observe how TVGS, both the publisher and developer of this indie game, will handle the in-game police as the title progresses through its early access phase under various external influences. The game has experienced remarkable growth since its early access debut on March 24. However, a copyright infringement investigation over Schedule 1, which highlights similarities between it and Movie Games S.A.’s Drug Dealer Simulator series, might cause delays or halt further development altogether.

Read More

2025-04-06 00:44