Sea of Thieves Pulls New Stealth Features From the Game

Sea of Thieves Pulls New Stealth Features From the Game

Key Takeaways

  • Rare has disabled the Sea of Thieves stealth features introduced in Season 14.
  • Mechanics like crouching have (re)introduced a wide variety of exploits to the game. Rare is working to fix these high-priority issues next week.
  • Sea of Thieves fans appear to be frustrated with Season 14, not least because the game had plenty of rocky season launches in the past.

As a long-time Sea of Thieves enthusiast who has weathered numerous seasonal storms, I must admit, I find myself at a crossroads. On one hand, I appreciate Rare’s transparency and swift action to address the issues plaguing Season 14. The disabling of stealth features, though disappointing in the short term, is a necessary step towards maintaining the game’s integrity.


In simple terms, the game Sea of Thieves has temporarily suspended its newly added stealth elements because they have led to several problems. The recently introduced features such as disguises and crouching were part of the most recent update for Sea of Thieves.

The fourteenth season of the game “Sea of Thieves” commenced on Thursday, October 17th. Dubbed as “Pirates of Mischief,” this seasonal update brings in fresh achievements, tools, cosmetic items, and sneaking mechanisms, along with other exciting content.

However, certain innovations introduced in Sea of Thieves were removed from the game on October 22. In a video update prior to this action, Rare’s Production Director, Drew Stevens, expressed regret to players about the problematic start of Season 14 due to technical issues. “We are truly disappointed with the quality of Season 14’s launch, and we will be taking significant measures to regain control,” stated Drew Stevens on behalf of the studio.

Sea of Thieves Stealth Mechanics Introduced a Bunch of Exploits

The significant actions taken by Rare involve temporarily deactivating features introduced in Pirates of Mischief, such as stealth disguises, crouching, traps, and ledge-hanging abilities. After receiving player feedback, Rare discovered that the crouching feature unintentionally brought back certain exploits for Sea of Thieves, like quick switches and “air control from cannons.” Additionally, it allowed an invincibility exploit, as per the studio’s announcement. Consequently, these mechanics are being temporarily disabled to prevent their current versions from affecting the community while Rare works on resolving the recently identified problems.

We’re extremely disappointed with how Season 14 was rolled out, and we’re planning some significant changes to regain our footing.

According to Stevens, the developer is currently working on a patch aimed at addressing several major problems by next week. Typically, updates for Sea of Thieves aren’t released over weekends. This indicates that the hotfix could be launched anytime between October 28 and November 1. The specifics of the changes to be introduced in the update are still undisclosed, but Stevens assured us it would bring a significant number of improvements.

The responses from enthusiasts of “Sea of Thieves” seem to be quite divided on this matter. On one hand, some supporters are praising Rare for recognizing the issues and expressing remorse, but on the other hand, others feel that the company has repeatedly issued similar apologies after releasing faulty content. A number of disgruntled fans have even urged Rare to reevaluate their strategy for “Sea of Thieves” seasonal updates, claiming that the current method is ineffective and needs a fresh perspective.

Read More

2024-10-23 01:06