As a seasoned gamer who has traversed countless realms and battled countless beasts, I can confidently say that Sekiro: Shadows Die Twice stands out as one of FromSoftware’s most captivating masterpieces. While it might not have a sequel to its name like Bloodborne, this game is far from forgotten, especially in the hearts of those who have danced with its deadly dance of steel and shadow.
Sekiro: Shadows Die Twice, developed by FromSoftware, will forever stand out as one of their unexpected masterpieces. It served as a refreshing deviation from their highly acclaimed “Soulsborne” series, simplifying numerous RPG components and concentrating solely on action, combat, and a more streamlined storyline. Although it appears that Sekiro might join Bloodborne in the realm of FromSoftware games without sequels, it’s crucial that this game isn’t overlooked, particularly by FromSoftware themselves.
In future games, it would be beneficial to incorporate the traditional storytelling approach found in Sekiro, which offers a more digestible and straightforward narrative compared to games like Elden Ring or Dark Souls. Although FromSoftware is known for their cryptic style, the predetermined player-character and plot in Sekiro make it easier to follow. While this doesn’t necessarily mean that all future titles should adopt this approach, it could be an interesting direction for some upcoming releases.
FromSoftware Should Revisit Sekiro: Shadows Die Twice’s Approach to Storytelling
How Sekiro’s Narrative Is Distinct From Other FromSoftware Games
In simpler terms, FromSoftware has some fantastic narratives in their games, yet the way they present these stories can sometimes make them hard to understand or enjoy for many gamers. For example, Bloodborne explores themes like human folly, the dangers of trying to surpass humanity, and powers beyond our understanding. This is a deep, intelligent, intricate, and complex story that’s on par with numerous fantasy books and movies, but many players miss out on it altogether.
To grasp the tales hidden within games such as Bloodborne, Dark Souls, and Elden Ring without resorting to lore videos or similar resources, players are often required to delve deeply into item descriptions, decipher obscure dialogue, and scrutinize intricate environmental details. This unique storytelling approach is exclusive to gaming, yet it can also be confusing and off-putting.
In contrast to many traditional aspects, Sekiro opts for a more relatable and emotionally charged narrative, keeping players captivated by its intriguing plot. Instead of delving into a world that’s already been corrupted, the game places you within a conflict-ridden kingdom. The main character, Wolf, possesses genuine emotional connections to the storyline, which is expressed through dialogue and a predefined backstory – elements often absent in other FromSoftware games. It appears that FromSoftware may have returned to their classic narrative approach with Elden Ring; however, blending Sekiro’s storytelling style could significantly enhance a future project.
FromSoftware Could Double-Down On Sekiro-Like Storytelling In the Future
In the process of refining their skills from Sekiro, FromSoftware should not disregard traditional storytelling methods. Instead, it might be advantageous to employ a more straightforward narrative in their typical games. For instance, the studio’s penchant for high-fantasy and cosmic horror settings could resonate more deeply if they were paired with an emotional core and engaging plot, similar to that found in Sekiro. One potential drawback of FromSoftware’s minimalist narrative approach is that their captivating game worlds sometimes lack a human touch. Introducing elements like a voiced protagonist, immediate consequences, and comprehensive character interactions could address this issue.
With this method, FromSoftware might just pull off an authentic “Berserk” adaptation or craft a deeply affecting sci-fi tale. Leveraging the techniques from Sekiro’s narrative could help refine specific plot points in either case. Regardless of the project, it’s evident that Sekiro’s story resonated with gamers, so FromSoftware should take this response into account as they plan their next steps.
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2024-11-13 01:55