Should Hollow Knight: Silksong Introduce Summons? Pros, Cons, and Fan Speculation

As Team Cherry carries on developing Hollow Knight: Silksong, fans will persist in pondering over potential game elements. Though the developer has offered sneak peeks via trailers and tidbits of information, much remains undisclosed, leaving many possibilities up for grabs. One such possibility revolves around a feature that could significantly enhance Silksong, but if not handled carefully during creation, it might negatively impact the sequel.

In simpler terms, the original “Hollow Knight” game is frequently compared to games from the “Souls” series by FromSoftware due to their similar challenging levels. This means that the upcoming game, “Silksong,” may also follow this trend in terms of difficulty. To make battles against tough bosses more manageable for players, a feature that “Silksong” might want to adopt from the “Souls” series is the ability to summon Non-Player Characters (NPCs) for aid during these difficult encounters. This feature is present in many of the challenging games by FromSoftware, and its inclusion in “Silksong” would depend on a careful consideration of both its advantages and disadvantages by the game’s developers.

How Silksong Could Benefit From Adding a Summon Feature

For the upcoming game “Silksong”, while new features are definitely anticipated, the idea of a summoning feature hasn’t received much thought yet. However, it’s an intriguing concept that might be worth exploring. If included, it could bring several advantages for the sequel, such as:

  • The option of using the summon feature could make the game more immediately accessible, as they could be used to get a feel for the game initially.
  • In Souls games, certain summons require players to converse with, and learn the personality and story of, an NPC before the character can provide help. Silksong incorporating that approach could help players further immerse themselves in the sequel’s world.
  • Summoning an NPC to aid in difficult boss fights in Silksong could make it so that players can more easily enjoy progressing the story, rather than being stuck on a challenge that might cause them to quit the game.

Incorporating a summoning feature in Silksong would likely result in a substantial enhancement, primarily because it might significantly alter one of the game’s most challenging elements: the boss fights. If implemented skillfully, this feature could make the sequel not only more captivating but also more memorable than its precursor.

The Problem with Having a Summon Feature in Silksong

In the event that it incorporates a summoning mechanic, Silksong might face a delicate balancing act because such a feature could simplify the game excessively. Although optional, the presence of summons may diminish the intended challenges in the sequel. If the game is similar to the original Hollow Knight, overcoming tough fights through skill and strategy offers a sense of achievement that could be lost if players can simply summon additional help as an easier alternative. While it’s possible to mitigate this by increasing the overall difficulty of Silksong to accommodate summoned units, this approach could introduce balancing issues that might negatively impact the quality of the game.

If the realm of Pharloom were to offer options for players to call for assistance, then Team Cherry should ponder if it’s truly necessary for Silksong. While the sequel may thrive without this feature, incorporating it could potentially enhance gameplay moments, making it a point of deliberation for the developer as they continue working on the project.

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2025-02-27 23:19