Silent Hill 2 Fixes PS5 Pro Issues in New Update

Key Takeaways

  • Bloober Team releases an update fixing graphical glitches on PS5 Pro in Silent Hill 2 remake.
  • Numerous triple-A titles, including Call of Duty and Marvel’s Spider-Man, encountered graphical issues on PS5 Pro.
  • Patch 1.06 for Silent Hill 2 on PS5 Pro addresses various graphics glitches and gameplay improvements.

As a seasoned gamer who has weathered countless updates and patches over the years, I must say that the latest Silent Hill 2 update is quite impressive! The developers have left no stone unturned in addressing a myriad of issues, from minor glitches to significant gameplay improvements.


The developers at Bloober Team, who created Silent Hill 2, have recently rolled out an update for the 2024 remake. This update is designed to rectify numerous problems on both the PlayStation 5 and PC platforms, with the primary focus being a solution for graphical glitches on the PS5 Pro. While Sony’s latest console, the PS5 Pro, was touted as enhancing the visual experience for many top-tier games like Silent Hill 2, Call of Duty: Black Ops 6, Marvel’s Spider-Man, and others, a significant number of players have been encountering various graphical issues since the Pro’s launch this month.

2024’s reboot of the well-known game, Silent Hill 2, has encountered significant graphical problems on the PlayStation 5 Pro. Despite receiving rave reviews from both critics and gamers, fans were disheartened upon the PS5 Pro’s release when they encountered various graphical glitches like shimmering shadows and erratic reflections. In a recent YouTube video, Digital Foundry revealed that there was an apparent problem with its PSSR implementation, which led to a smoother gaming experience on the standard PS5. Fortunately, a new update seems to have fixed these issues for Pro users.

On November 22nd, Bloober Team released a fresh update as patch 1.06 for the game Silent Hill 2. This update is now ready for download on both PlayStation 5 and Steam’s PC platform. Although there are various fixes applicable to both console and computer versions of the game, it’s anticipated that the PS5 Pro version of Silent Hill 2 will gain the most from this recent update. As per the official patch notes, Bloober Team has addressed some graphic glitches specifically on PlayStation 5 Pro. The extent of the improvement brought by the November 22nd update remains uncertain, but players should expect fewer texture problems on the new console following the installation of patch 1.06.

Today’s update about Silent Hill 2 is exciting for fans, but it’s not just this triple-A game facing troubles on the PS5 Pro upgrade. Players of Call of Duty: Black Ops 6 are experiencing graphic glitches as well, where textures flicker in 60 FPS mode. Even some first-party PlayStation titles like Marvel’s Spider-Man are reportedly having similar issues. Many believe that the console’s PSSR feature might be the culprit. Sony describes PSSR, or PlayStation Spectral Super Resolution, as a technology that enhances image clarity using machine learning to boost resolution without affecting performance. However, it appears that this feature may be causing a variety of problems for the PS5.

The PlayStation 5’s console feature has sparked debates among gamers, with some developers choosing to update their games for it, but CD Projekt Red announced that they won’t be releasing an upgrade patch for their hit game, Cyberpunk 2077, the open-world action RPG. On the other hand, several other highly anticipated titles such as God of War Ragnarok, Alan Wake 2, and Hogwarts Legacy are expected to receive PS5 Pro updates, among others.

Silent Hill 2 Patch Notes for November Update

PlayStation 5

Technology

  • Fixed a bug regarding trophy counting
  • Fixed some graphics glitches on PlayStation 5 Pro

Gameplay

  • Fixed door markers on Brookhaven Hospital map
  • Improved traversal spots and fixed an issue where enemies could get stuck
  • Fixed an audio glitch in the bull section of Toluca Prison
  • Fixed minor blocker in Labyrinth (player was unable to exit either side of the Labyrinth after obtaining the map)
  • Fixed map marker for boar lot in Toluca Prison
  • Fixed map marker west of Southvale
  • Fixed a bug with Maria’s navigation
  • Fixed an issue where some of Maria’s lines would occur multiple times.
  • Fixed an issue where the final boss was missing and a movement bug
  • Fixed an issue where mannequins would get stuck in ambush mode
  • Fixed interactions with items that were difficult to obtain
  • Improved boss animations
  • Added a guide for picking up the plate in the final puzzle of Toluca Prison
  • Fixed a translation issue when changing difficulty during gameplay
  • Fixed wall animation during Abstract Daddy fight based on user feedback
  • Fixed an issue where the game would not progress after a cutscene when using low FPS.
  • Fixed a progression-blocking issue at Brookhaven Hospital
  • Fixed some issues with lights in Southvale East at night.
  • Fixed an issue with the mannequin’s physics
  • Fixed other minor issues with objects, collision detection, typos, lighting, drawing, and loading.

Steam

Technology

  • Fixed an issue that caused interference between game saves and controller vibration
  • Improved mouse sensitivity range and value interval
  • Fixed a bug related to mouse input
  • Fixed a bug when using a controller

Gameplay

  • Fixed door markers on Brookhaven Hospital map
  • Improved traversal spots and fixed an issue where enemies could get stuck
  • Fixed an audio glitch in the bull section of Toluca Prison
  • Fixed minor blocker in Labyrinth (player was unable to exit either side of the Labyrinth after obtaining the map)
  • Fixed map marker for boar lot in Toluca Prison
  • Fixed map marker west of Southvale
  • Fixed a bug with Maria’s navigation
  • Fixed an issue where some of Maria’s lines would occur multiple times.
  • Fixed an issue where the final boss was missing and a movement bug
  • Fixed an issue where mannequins would get stuck in ambush mode
  • Fixed interactions with items that were difficult to obtain
  • Improved boss animations
  • Added a guide for picking up the plate in the final puzzle of Toluca Prison
  • Fixed a translation issue when changing difficulty during gameplay
  • Fixed wall animation during Abstract Daddy fight based on user feedback
  • Fixed an issue where the game would not progress after a cutscene when using low FPS.
  • Fixed a progression-blocking issue at Brookhaven Hospital
  • Fixed some issues with lights in Southvale East at night.
  • Fixed an issue with the mannequin’s physics
  • Fixed other minor issues with objects, collision detection, typos, lighting, drawing, and loading.

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2024-11-22 15:53