Silent Hill 2 Remake Devs Address Game-Breaking Labyrinth Bug

Silent Hill 2 Remake Devs Address Game-Breaking Labyrinth Bug

Key Takeaways

  • Bloober Team is addressing a game-breaking bug in Silent Hill 2 Remake’s Labyrinth puzzle promptly after player complaints.
  • Players experienced the bug when loading saved data from the Labyrinth level before applying the 1.04 patch.
  • PlayStation 5 users suggested a temporary fix of turning off the internet connection and the console’s automatic updates until the bug is resolved.

As a devoted fan who’s spent countless hours navigating through the haunting landscapes of Silent Hill since its inception, I must say, it’s a bittersweet feeling to see the remake facing such an unexpected hurdle. The Labyrinth puzzle has always been a challenging yet satisfying part of my Silent Hill journey, and to encounter a game-breaking bug there is indeed a twist even James Sunderland would find chilling.


In response to the game-stopping glitch discovered in the latest update for the “Silent Hill 2 Remake,” developers at Bloober Team have acknowledged the issue that has essentially locked players within the Labyrinth level and its rotating cube puzzle. The game, which garnered instant popularity following its October release, has seen subsequent updates aimed at improving player experience. However, unusually, gamers have taken steps to prevent this latest update from being installed.

The remake of Silent Hill 2, originally released by Konami for PlayStation 2 in 2001, revolves around James Sunderland’s journey through the titled town, seeking his late wife. With Patch 1.04, numerous technical issues that were affecting the game’s performance have been addressed, such as problems with James’ movements and the Abstract Daddy boss battle. Regrettably, this update introduced an unintended, game-halting bug to players’ experiences.

Following a wave of concerns from fans, Bloober Team has acknowledged and started working on a solution for the significant issue impacting the Labyrinth-level puzzle in Silent Hill 2 Remake. Players reported the bug in the rotating cube puzzle shortly after the latest update was released, stating that the puzzle’s progression got stuck following the first stage. The developers have taken notice and are currently implementing a fix, as confirmed on Twitter. They also mentioned that this fix will not be rolled out before Thursday, October 24. A player shared the devs’ response to their support ticket on Reddit, providing confirmation of these details.

Silent Hill 2 Remake Developer Responds to Game-Breaking Labyrinth Bug

Many gamers mentioned they solved the Toluca Prison riddle in the Silent Hill 2 Remake prior to encountering the glitchy cube problem in the Labyrinth. Developers briefly discussed the reason for this issue, explaining that it happened when players loaded saved data from the Labyrinth level which was created before the 1.04 patch was applied. Previously, PlayStation 5 users had shared a temporary workaround, suggesting to disable the internet connection and automatic updates until the bug gets resolved. This fix should be used with caution.

The rotating cube puzzle on the Labyrinth level is less difficult than the toughest puzzles in the Silent Hill 2 Remake, which makes the glitch that some players are experiencing even more annoying for those eager to advance through the game. Once James reaches the center of the Labyrinth level, he’ll find the rotating cube. Solving the puzzle by spinning the green block reveals a crossroads with paths leading to different zones, such as the Rotten Area, the Desolate Area, and the Ruined Area.

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2024-10-23 14:43