Silent Hill F Update Adds a New Difficulty, Optional Skips and More

Silent Hill f has been updated with a new ‘Casual’ difficulty setting, the ability to skip certain parts when starting a new game after completing one, and several bug fixes.

Silent Hill f launched on September 25, 2025, and has become a commercial success, selling over one million copies. Rumors suggest it’s coming to the Nintendo Switch and older consoles, but there hasn’t been an official announcement yet. The developers have recently released a new update that includes fresh features and fixes several bugs.

Silent Hill f Difficulty Update Biggest Changes

The Silent Hill F Update introduces a new difficulty level called Casual. You can select this difficulty when you begin a new game or start a New Game+ playthrough. If you’re already playing on Story difficulty or higher, the Casual option will appear after experiencing the game-over screen several times.

This update adds optional skips for certain parts of New Game+. After installing the update, players who complete the “Go through the door” objective following the mural puzzle will have the option to skip ahead. If they choose to skip, the game will continue from the scene where Hinako wakes up in the Dark Shrine corridor for the second time, starting the “Proceed” objective.

Just a heads-up: if you skip parts of the game, you won’t get any items found in those sections. The achievements “Thankful to Be Here,” “Grateful for a Worthy Foe,” and “Clear Skies” also won’t unlock if you use the skip feature. Don’t worry, skipping sections won’t affect the story or how the game ends. You can find more details about the changes and bug fixes in the patch notes below.

All Silent Hill f Update 1.10 Patch Notes—Casual Difficulty, Optional Skips, System Changes and Bug Fixes

New Features 

Added Action Difficulty: Casual 

  • The Casual action difficulty will be playable when starting a game from “New Game” on the main menu or from a New Game+ save file. 
  • For players on the Story action difficulty or higher, the Casual action difficulty will be selectable upon reaching the Gamegamer screen multiple times. 

Added Optional Skip Feature for Select Sections of New Game+ 

After you solve the mural puzzle in New Game+ and go through the door, the game will ask if you want to skip ahead. If you choose to skip, the game will start again with Hinako waking up in the Dark Shrine corridor, and you’ll be prompted to ‘Proceed’.

  • Items from the skipped sections will not be collected. 
  • “Thankful to Be Here,” “Grateful for a Worthy Foe,” and “Clear Skies” do not unlock on a playthrough that uses the skip feature. 
  • The skip feature does not impact branching paths or endings. 

System Changes 

  • Hinako’s stamina replenishes slightly faster 
  • Unskippable combat encounters are reduced across multiple sections 
  • Fewer enemies are placed across multiple sections 
  • Hinako’s line when an enemy is defeated plays at a slightly later time 
  • Hinako takes slightly less damage on the Hard action difficulty 

Bug Fixes 

  • Fixed bug where Shu duplicates in the cutscene that plays when heading from Sennensugi Shrine to Rinko’s house during the “Head to Rinko’s house” objective 
  • Fixed bug where interaction icons do not display on the hall leading to the room with the naginata during the “Enter the inner room” objective 
  • Fixed bug where the Sakuko-like entity stops moving in combat during the “Defeat the Sakuko-like entity” objective 
  • Fixed bug where the Fog Monster stops moving and halts progress during the “Chase after the Fog Monster” objective 
  • Fixed bugs across multiple levels where events do not progress despite meeting the required conditions 
  • Fixed bugs across multiple levels where specific enemies remain outside of the combat area and cannot be defeated 
  • Fixed bugs across multiple levels where clumps of flesh do not spawn 
  • Fixed bug where some notes from “Sakuko’s Diary” could not be obtained on New Game+ 
  • Fixed bug where Hinako may become unresponsive to player input after dodging 
  • Fixed bug where Hinako dies upon loading an autosave file if Hinako died during an autosave 
  • Fixed bug where the “View Endings” option does not display on the title screen after finishing the first playthrough (may require loading New Game+ data to fix) 
  • Fixed bug where Indirect Lighting and Reflections revert to On during cutscenes even when set to Off in the Graphics menu 
  • Fixed bug where the cursor moves without player input when playing on the controller 
  • *Various other minor bugs have been fixed, including bugs related to audio, hitboxes, text errors, loading, and graphics. 

Silent Hill F update 1.10’s patch notes were revealed through a new Steam post.

A recent leak from the Microsoft Store suggests we now know when Silent Hill 2 will be released on Xbox. Plus, Silent Hill f just received an update with a new difficulty setting, optional skips, and other improvements. Share your opinions in the comments, and come chat with us on the TopMob Discord server!

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2025-11-13 15:19