Key Takeaways
- Smite 2 is in alpha phase, allowing fans early access to the MOBA game with updates based on player feedback.
- The most recent update includes bug fixes across various Gods, such as stealth materials not showing up and voice line issues.
- Progress from Smite won’t transfer to Smite 2.
As a seasoned Smite veteran who’s been battling gods since the dawn of the original game, I must say, the anticipation for Smite 2 has reached a fever pitch! It’s heartening to see Hi-Rez Studios continually working on this new iteration, listening to our feedback, and delivering updates like the recent bug fixes.
Hi-Rez Studios has launched a new update for the PC, PlayStation 5, and Xbox Series X/S versions of the upcoming game, Smite 2. Announced in January 2024, Smite 2 is currently in a closed Alpha testing phase where enthusiasts can register to gain early access to the third-person Multiplayer Online Battle Arena (MOBA) game prior to its official launch.
As a fervent gamer, I’ve found myself stepping into the divine realm following my immersive experience with Smite. This time around, I embody an array of deities hailing from different mythologies – Anubis, Odin, and Zeus to name a few. In this 5v5 arena, it’s not just about showcasing my Godly powers; the ultimate objective is to thwart the Titans who seek to wipe out all Pantheons.
The most recent version of Smite 2, which started releasing on November 13, is now available across all platforms. Notable fixes in this update focus primarily on various Gods, such as resolving issues with Izanami’s Shadow and Radiant stealth materials not appearing correctly, addressing an issue where Khepri Abduct only plays a single voice line, and correcting the outer line FX for Gingersnap Baron Samedi Ult. Additionally, music has been added to the home screen for the PS5 version of the game.
A few days following Hi-Rez Studios’ release of a substantial update for Smite 2 on November 11, these hotfixes have been implemented. These adjustments encompass equilibrium adjustments for every God, an innovative Auto Build for the user interface, and modifications to the God page. The revised God page will exhibit which deities are slated for inclusion in Smite 2 and their anticipated availability.
Players eagerly anticipating a seamless transition of their progress from the original Smite to Smite 2 may find themselves let down, given that the vast amount of work required to migrate over 1600 skins, items, and equipment to Unreal Engine 5 necessitates a complete rebuild. However, despite this news, players can still look forward to regular updates for Smite 2 as Hi-Rez Studios continues refining the game during its Alpha development phase.
The specific release date for Smite 2 emerging from its Alpha stage is yet undetermined, but it’s anticipated that this MOBA game will be free-to-play upon its launch on PC, PlayStation 5, and Xbox Series X/S. Notably, Hi-Rez Studios has opted to bypass the Nintendo Switch due to worries about the hardware’s age impacting the player’s experience. However, they haven’t entirely ruled out introducing Smite 2 on a potential successor to the Switch, should it prove suitable.
Smite 2 Bug Fixes: November 13, 2024
- Fixed Starter Items not showing the “Upgrade available” indicator
- PS5 background home screen music added
- Fixed Izanami Shadow and Radiant stealth materials not showing up properly
- Fixed Khepri Abduct only playing one voice line
- Fixed Gingersnap Baron Samedi Ult outer line FX making it difficult to see allies and enemies
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2024-11-14 04:17