Sony and AMD Want To Get FSR 4 On The PS5 Pro By 2026

The PS5 Pro could be getting similar tech to AMD’s new version of FSR next year.

Last week, AMD introduced the latest edition of their graphics cards, namely the Radeon RX 9070 and 9070 XT. These are designed based on their innovative RDNA 4 architecture, incorporating hardware for an upgraded version of FidelityFX Super Resolution, known as FSR 4.

According to an interview by PlayStation lead console designer Mark Cerny with Digital Foundry, Sony and AMD are collaborating to integrate technology (which AMD revealed on platform X) that was jointly developed under the codename Project Amethyst, into the PS5 Pro for release in the following year.

In simpler terms, the enhanced PS5 model currently uses a feature called PlayStation Spectral Super Resolution (PSSR) for upscaling images. Combining this with the latest version of FSR could potentially enhance its quality, bringing it more in line with Nvidia’s advanced upscaling technology, Deep Learning Super Sampling (DLSS).

It’s Not Just About Putting FSR 4 On PS5

One notable distinction between FSR 4 and earlier editions lies in the methodology it employs for upscaling. Unlike its predecessors, which relied on software-based algorithms, FSR 4 leverages hardware-based machine learning to enhance performance, much like DLSS technology. This approach optimizes the performance, but the quality of previous versions, which catered to a broader range of hardware, wasn’t as exceptional.

Meanwhile, FSR 4 shares a common limitation with DLSS, as it’s designed to function specifically on RDNA 4 hardware. Unfortunately, the PS5 Pro does not utilize this architecture, so FSR 4 is incompatible with it.

Cerny considers it unlikely to present a significant issue, as he anticipates that the PlayStation 5 Pro might manage this task without requiring hardware modifications, even considering the performance disparity between the RX 9070 and 9070 XT in comparison to the PS5 Pro’s capabilities, and taking into account the additional processing demands associated with FSR 4.

That is what we are targeting, and we believe we can achieve it.

As a passionate enthusiast, I’ve been expressing my excitement about the unique designs of RDNA 4 and the PS5 Pro’s hardware. When discussing the innovative upscaling network featured in FSR 4 on PS5 Pro, I prefer to use the term ‘reimplementation’. This is because these two components are distinct entities.

Looking ahead, I am thrilled about the prospect of collaborative hardware features for machine learning in our future gaming devices. Such advancements have the potential to significantly boost interoperability, making our gaming experiences even more seamless and immersive.

Cerny envisions Project Amethyst and FSR 4 transcending the PS5 and extending into subsequent console generations, as well as venturing beyond PlayStation, incorporating machine learning technology into various gadgets. Interestingly, AMD has already achieved success with this approach in mobile devices, aiming to enhance energy efficiency and prolong battery life.

Considering the modest sales of the PS5 Pro, it’s logical that Sony might be planning to enhance the technology for future models. The upcoming FSR 4 boasts a significant improvement in quality compared to previous versions or PlayStation Super Resolution (PSSR), adding more value to the upgraded console despite its higher price point.

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2025-03-11 00:39