Split Fiction Shatters Sales Records, Selling 1 Million Copies in Just 48 Hours!

Summary

  • Split Fiction sold one million copies in its first 48 hours, surpassing It Takes Two’s sales record.
  • The co-op title currently has an average score of 90 on OpenCritic.
  • Despite heavy AAA competition, Split Fiction’s success hints at its potential as a 2025 Game of the Year contender.

In just two days since its release, the game “Split Fiction” surpassed a million copies sold, further solidifying Hazelight Studios’ prowess in the cooperative genre. As the spiritual sequel to the critically acclaimed “It Takes Two”, “Split Fiction” was launched on March 6, 2025, generating immense excitement among gamers on PC, PS5, and Xbox Series X/S platforms.

In a brief span of time, the Swedish studio Hazelight Studios has gained significant recognition within the gaming industry as one of its top developers. This recognition is particularly due to their 2021 co-op action-adventure game titled “It Takes Two,” which garnered numerous accolades, including several Game of the Year awards. The studio’s reputation for excellence has been further bolstered by its latest project led by Josef Fares, which generated substantial excitement upon its announcement at The Game Awards in December 2024. Earlier this March, “Split Fiction” was released to widespread critical acclaim and swiftly achieved a significant sales milestone.

On Twitter, Hazelight Studios shared that their game Split Fiction sold over a million copies in just two days after release. This suggests that the game’s success wasn’t only due to its positive critical reception but also strong commercial performance. Notably, Split Fiction was already listed among the top-selling games in certain markets, like the UK. Remarkably, the game’s impressive sales numbers align with high player engagement across various platforms such as Steam, where at the time of this writing, it had a peak concurrent player count of 259,003.

Split Fiction Sold One Million Copies Just Two Days After Launch

Based on the recent update, it seems fair to conclude that Split Fiction not only lived up to but possibly surpassed fans’ expectations following It Takes Two. In terms of commercial success, Hazelight’s latest game reached one million sales more swiftly than its precursor, which took approximately four weeks to accomplish this milestone. On the player front, Split Fiction set a new record for the studio on Steam, with over 197,000 concurrent players on its debut day, surpassing It Takes Two’s peak of 71,000. Furthermore, this sci-fi fantasy title has also become Hazelight’s highest-rated game yet, earning a score of 90 on OpenCritic.

Even though it’s only just beginning, Split Fiction appears to be a strong candidate for Game of the Year 2025, given its impressive performance across various aspects. However, with major releases like GTA 6 and Assassin’s Creed Shadows on the horizon from AAA studios, whether the indie studio’s cooperative game will manage to secure the top prize is a topic for another conversation entirely.

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2025-03-11 17:24