Summary
- Final Fantasy 7 Remake and Rebirth received updates.
- Both games got patches fixing DualSense vibration issues.
As a seasoned gamer and long-time fan of the Final Fantasy series, I must say that the recent updates for Final Fantasy 7 Remake and Rebirth have left me both excited and slightly frustrated. On one hand, it’s great to see Square Enix addressing issues promptly, like the DualSense vibration problem. However, the persistent complaints about graphical issues in Rebirth on PS5 are a cause for concern.
Square Enix has rolled out updates for both the “Final Fantasy 7 Remake” and “Final Fantasy 7 Rebirth”. Previously, the “Final Fantasy 7” series had received updates, and this latest one tackles a problem that has been raised by some gamers recently.
The latest updates for both “Final Fantasy 7 Remake” and “Final Fantasy 7 Rebirth” introduced a feature to speed through cutscenes, but they also presented distinct changes. For “Final Fantasy 7 Rebirth”, version 1.070 rectified some character visual glitches on the PlayStation 5 Pro’s enhanced mode, whereas “Final Fantasy 7 Remake” rolled out a Head Start function, providing players with additional money, levels, equipment, and materia as a bonus.
Now, the Final Fantasy 7 Remake has been updated for PS5 and PC, moving the game to versions 1.003 and 1.005 respectively, while Rebirth is now at update 1.080. Both games received the same adjustment, a minor patch addressing the issue of DualSense wireless controllers’ vibrations not functioning correctly. Some players reported issues with their controllers failing to deliver haptic feedback after some recent updates, so this seems to have rectified that problem.
Final Fantasy 7 Players Want More Issues Addressed
The news that an update had launched was received with a mixed response at best. One player lamented that such a tiny patch had caused their game to reboot when it was paused on a fight overnight, resetting their progress. Several players on social media, however, took issue with the problems that are still being reported with Final Fantasy 7 Rebirth on PS5. The main complaint was that Final Fantasy 7 Rebirth still looks blurry on the original PS5 when using Performance Mode. While the graphics did receive a patch previously, some players still want to see further improvements made, though the development team’s focus is likely on the upcoming PC port.
This recent update resolves a small glitch affecting both games, which is commendable as Square Enix swiftly dealt with the issue. Fingers crossed that they can smooth out any remaining problems prior to the release of Final Fantasy 7 Rebirth on PC. The game has high anticipation among players following the end of its exclusivity on the PS5. However, some gamers are still frustrated about the handling of the port for the FF7 Remake. At launch, it was observed that there were fewer customization options compared to other games, making it challenging to customize the gaming experience. Unlike console-optimized games, PC gamers prefer more intricate control settings to strike a balance between performance and visuals according to their system’s specifications. Hopefully, these concerns will be addressed in FF7 Rebirth.
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2024-12-26 05:53