Star Wars: Zero Company’s Turn-Based Strategy Twist Promises a Bold New Direction

At Star Wars Celebration, there weren’t many video game announcements, but fans finally got a glimpse of what Respawn and Bit Reactor have been developing. The new game, called Star Wars Zero Company, promises to take players into the Clone Wars where they will command a secret unit of soldiers. This departure from recent offerings in the franchise is intriguing enough, but what’s particularly exciting about Star Wars Zero Company might be its choice of genre: it will be a turn-based strategy game.

For quite some time now, the Star Wars franchise appears to have consistently adhered to specific genres. Given its action-centric nature, it’s not surprising that most of the games have leaned heavily into this aspect. However, the upcoming game titled Zero Company seems poised to offer a unique gaming experience, departing from the recent trend. Whether this departure will prove beneficial remains to be seen, but if successful, it could offer a refreshing change of pace.

Star Wars: Zero Company is Set to Shake Things Up Immensely

Star Wars Has Mostly Remained in the Same Genres in Recent Years

Ever since Disney acquired Star Wars, there’s been a noticeable shift in their game development towards providing high-octane action for fans to savor. Games like Star Wars Battlefront, with its intense multiplayer shootouts, and Star Wars Jedi: Fallen Order, which incorporates Soulslike mechanics, have reappeared on the scene. Moreover, Star Wars Outlaws offers a singleplayer stealth experience. All these games have provided engaging adventures in the galaxy, although they tend to present similar experiences that emphasize third-person, real-time action.

It’s not just the Disney era of Star Wars that showcases swift action sequences and prioritizes action; many beloved titles from the past also featured this style. For instance, games like Star Wars: The Force Unleashed allowed players to use real-time Force powers, classics such as the original Star Wars Battlefront and Republic Commando were shooters, and even the franchise’s real-time strategy game, Empire at War, maintained that speedy experience. However, with the arrival of Zero Company, it appears this trend is shifting.

Zero Company is Unlike Anything Fans Have Really Seen

The game titled “Star Wars Zero Company” is expected to maintain the action that’s synonymous with the Star Wars franchise, however, it will differ from typical games in the series by offering a turn-based gameplay style. This means players will often pause to strategize their next steps and get a feel for the surroundings. Unlike other games where combat is continuous, in this one, players can expect moments of respite, allowing them to catch their breath. Whether or not a more deliberate gaming experience like this will appeal to today’s Star Wars fanbase remains to be seen, but the idea itself certainly sounds intriguing.

This game represents a unique and fresh approach in the current landscape of Star Wars games, as it seems to be the first one to effectively merge turn-based gameplay with strategic elements. While other games like Knights of the Old Republic have incorporated turn-based combat, and there are mobile titles that feature turn-based mechanics, nothing quite compares to Zero Company. This upcoming game appears to blend the XCOM style with the Star Wars universe, making it distinct from its contemporaries.

At this moment, enthusiasts will simply need to stay patient and find out if “Zero Company” lives up to expectations when it’s finally released in 2026. Fingers crossed that the fresh take on the genre will prove worthwhile once it’s available for viewing.

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2025-05-01 06:36