Key Takeaways
- Bethesda’s latest Starfield update reinstates the uncapped frame rate for Xbox Series X users.
- Patch notes address stability, Trackers Alliance quests, and Shattered Space bugs for an improved gameplay experience.
As a seasoned gamer with over two decades under my belt, I can confidently say that Bethesda’s latest Starfield update has me feeling like a kid on Christmas morning. The uncapped frame rate for Xbox Series X users is a welcome return, and the stability improvements across the game are the icing on the cake.
In simpler terms, the recent update for Bethesda’s game Starfield now allows for an unlimited frame rate on Xbox Series X consoles, resolving several problems related to the Trackers Alliance and Shattered Space missions. The Shattered Space expansion pack for Starfield, which was released about a month ago, has been generally well-received by both players and critics. Set on the planet Va’ruun’kai, the Shattered Space DLC delivers a compact yet satisfying adventure that revolves around the enigmatic and perilous space cult.
The launch of Starfield in 2023 was marred by controversy over its frame rate on Xbox Series X, as it was initially limited to 30 frames per second. Given the immense anticipation for this game from Todd Howard and Bethesda Game Studios on the most powerful Xbox console ever, many gamers were disappointed that they didn’t get a smoother experience. However, in May, Bethesda released an update that increased frame rate to 60 FPS, satisfying those who had been waiting for better performance. Those with VRR displays could even opt for an “uncapped” frame rate, although this option has since been withdrawn.
With the recent Starfield update 1.14.74, Bethesda has reinstated the uncapped frame rate for Xbox Series X users with compatible screens. The update also enhances the game’s stability and rectifies a bug related to the display of the Message of the Day on the home screen. The Trackers Alliance quests are prominently mentioned in the patch notes, as Bethesda has resolved several issues concerning bounty targets. These issues included making the targets now visible in significant hubs like Mars’ Cydonia, Gagarin Landing, and Akila City, and upgrading their previously limited wardrobes.
In the recent update 1.14.74 for Starfield, Shattered Space – a newly released expansion – is addressed. Several bugs related to key moments in the DLC quests “What Remains,” “A House Divided,” and “Zealous Overreach” have been fixed. Surprisingly, no quests from the main or additional content of the base game are mentioned in the patch notes. Given that Bethesda has been consistently releasing Starfield patches and updates for over a year, it appears that most of the initial issues (which were minimal compared to their previous releases) have now been addressed.
After releasing Shattered Space, Bethesda hasn’t officially announced a significant DLC for Starfield just yet. However, in an interview with MrMattyPlays during the summer, Todd Howard hinted at a “Year 2” plan which includes updates and expressed their desire to deliver one major expansion each year for Starfield. The specifics about whether these expansions will be as large as Shattered Space or smaller experiences are still unclear, but fans can expect Bethesda to keep supporting and enhancing Starfield for years to come.
Starfield Update 1.14.74
General
- General performance and stability improvements.
- The uncapped frame rate option is available again for Xbox Series X users.
- The Message of the Day now displays more consistently on the Xbox.
- Addressed an issue where some console commands did not disable certain achievements.
- Shattered Space will now show ownership correctly for Steam users.
Gameplay
- The Annihilator Particle Beam damage-over-time effect no longer triggers companion reactions.
- Resolved a Leadership skill issue that could cause companions to not speak up.
- Improved function of the stealth bar while around crowd NPCs.
- Addressed an issue where destroyed ships could load in without collision.
- Addressed an issue where loading a save the relied on missing content could place the player in an undesirable location.
- Trackers Alliance – Roach will now accurately track the number of completed bounties.
- Trackers Alliance – Bounty targets will now appear in Akila, Gagarin, and Cydonia.
- Trackers Alliance – Fixed an issue where the player could receive additional credits by extorting the target and then killing them.
- Trackers Alliance – Bounty targets should now have a larger variety of appearances.
- Trackers Alliance – Bounty targets will now be removed after being dealt with and leaving the area.
- Trackers Alliance – Extorting or bribing a bounty target is no longer a guaranteed success.
Quests
- The Starjacker – The correct quest objective will display when the player boards the Junker Watchdog.
- Legacy of the Fang – Addressed an issue that could cause the key to no longer open the door if the player had left the area.
- The Duel – If the player attacks Danika and gets arrested, they are now able to speak to her afterwards to complete the quest.
- The Scaled Citadel – Anasko’s ID Key is now flagged as a quest item.
- What Remains – Addressed an issue where having certain creations installed could make the hatch on The Oracle non-interactable.
- What Remains – The Engineering Bay Access Card is now flagged as a quest item.
- A House Divided – The doors in the Radiology center will stay unlocked during this quest if the player exits the area and returns.
- A House Divided – The player can now obtain the keycard from Madri after the quest is completed.
- Zealous Overreach – Fixed an issue that could occur if the Va’ruun Zealots at the exterior of Shadow Station Epsilon were killed before receiving the quest.
- Zealous Overreach – Addressed an issue that could prevent the player from speaking to Razma or Viktor if the quest “Conflict in Conviction” is started at the same time.
- Zealous Overreach – Vortex Phantoms will no longer spawn close enough to interrupt the negotiation scene.
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