Steam is Getting Stricter About Season Passes

Steam is Getting Stricter About Season Passes

Key Takeaways

  • Steam has updated its policies for season passes, now requiring a clear list of included DLC to offer more transparency for players.
  • Steam mandates refunds for canceled DLC in season passes, providing more clarity and protection for buyers.
  • New rules may put small studios in a tough spot, requiring complete future DLC plans, potentially limiting flexibility.

As a seasoned gamer with decades of experience under my belt, I wholeheartedly welcome Steam’s new policies on season passes. Transparency has always been a double-edged sword in gaming, and it’s high time we, as consumers, know exactly what we’re paying for.


Steam is introducing user-friendly policies concerning season passes. The gaming platform has revised its guidelines for developers, including fresh conditions about what studios must offer players as part of a season pass purchase. Although this modification may add complexity to the update procedure for some developers, it aims to make Steam a more open marketplace for DLC purchases.

Today, it’s common to see season passes in popular video games from AAA studios, which often roll out multiple DLC packages. These passes can seem like a good deal for players who anticipate downloading all future extra content. However, clarity about what these passes offer is sometimes lacking. For instance, some gamers were frustrated with the season pass of Destiny 2, as they hit XP caps and didn’t receive more opportunities to earn experience points as expected. To avoid such discontent, Steam could encourage game studios to be more open about what these packages entail, thus preventing similar letdowns.

In the revised Steamworks Documentation, you’ll find the latest guidelines regarding selling games on Steam. One significant modification is that season passes now must provide a comprehensive list and brief descriptions of all DLCs included in the pack, along with an estimated release date for each individual DLC. Additionally, developers are obligated to make at least one DLC from the pass accessible upon purchase; however, this rule can be waived if the season pass is part of a pre-order. This change might not sit well with some gamers, as it brings up memories of the Star Wars Outlaws season pass debate, where day-one content was locked behind a paywall. However, this means that anyone purchasing a pass will receive immediate benefits right away.

Steam’s Season Pass Rules Are Good for Gamers but Tricky for Some Devs

Under the updated rules, studios must provide refunds for any downloadable content (DLC) that gets canceled. However, they aren’t obligated to return the full cost of a season pass; instead, they should return the price of the individual DLC that was canceled. For instance, if Insomniac had offered a season pass for “Marvel’s Spider-Man 2” and decided to cancel the Carnage DLC, refunds would have been issued for this specific content.

In essence, these alterations generally benefit the gamers. Prospective season pass buyers will now have a clearer understanding of what they are getting for their investment. However, these adjustments might pose challenges for game studios. The creators of Destiny 2 have shed light on why transparency can be difficult in the current gaming climate, particularly when players respond negatively to developers being open about ongoing problems. This could potentially anger many players if there is no explanation regarding such issues.

For smaller gaming companies, it might be that they don’t have a detailed plan for future game expansions when initially releasing their games. However, Steam has recently implemented new guidelines which necessitate a schedule and general content overview for all upcoming Downloadable Content (DLC). Some people contend that studios should not offer season passes if they are unsure about the contents within it. Notwithstanding these debates, the new policies will undoubtedly provide more clarity to enthusiasts of DLC in the future.

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2024-11-21 23:53