Stellar Blade Dev Massively Upgrades 3D Scanning Tech Ahead of Sequel

The creator of Stellar Blade, a game developed by a Korean studio, significantly enhanced their 3D scanning equipment before the expected launch of the follow-up game.

The sequel, previously announced for a 2027 release, is highly likely to debut on PlayStation 5 since Sony was the publisher of the initial game, available on both PC and consoles.

You might find some enhancements to the character models, since the company’s innovative in-house 3D scanning setup boasts numerous cameras and an abundance of cables. It seems that arranging all these wires required a significant time investment of about two months.

In our film, the studio notably used the physical model of actual Korean model Shin Jae-eun as a basis for the character Eve, a fact that director Hyung-Tae Kim revealed to us before the movie’s premiere. It’s worth noting that certain post-release content was instead developed using the body of cosplayer Yoon Seol-hwa.

Undoubtedly, with this brand-new equipment at hand, Shift Up will certainly generate fresh, even more lifelike body scans for the upcoming sequel. This development is bound to create quite a buzz among the legions of Eve enthusiasts who eagerly await her numerous ensembles.

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2025-06-01 18:06