Key Takeaways
- Unique game modes in Strinova use Superstrings’ abilities to defeat enemies.
- Ultimates can turn the tide, but stacking points is necessary to use them effectively.
- Tactical items with short cooldowns, team-focused skills, and buffs are valuable for dominating opponents.
As a seasoned gamer with countless hours under my belt, I must say that each of these characters brings a unique set of skills to the table, and they all have their time to shine depending on the situation at hand.
In Strinova, you’ll encounter exclusive gameplay modes that allow you to employ Superstrings’ special powers to eliminate adversaries. To tip the scales in your favor during combat, you can deploy ultimate abilities, but keep in mind that you must accumulate points first to activate them.
It’s advantageous to employ abilities with quick recharge times, along with strategic items, for controlling opponents effectively. Abilities beneficial to the whole team are more valuable compared to those solely focusing on an individual character.
That said, let’s go over the 7 Best Superstring skills that can benefit your entire team.
7 Nobunaga
Domain Expansion
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Guardian Eye (Active) | Deploy up to 2 Guardian eyes, boosting fire rate, weapon usability, and armor regeneration; bonuses are enhanced in the range of both eyes. |
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Blinding Shot (Passive) | Charge shots in ADS mode; hitting fully charged shots causes enemies’ to lose their crosshairs while aiming. |
Nobunaga excels at defending strategic bomb locations, as his Guardian abilities enhance the firing speed and armor recovery of his team members.
In the game, there are limited options for restoring armor regeneration, which makes Nobunaga’s skills incredibly valuable. To maximize these benefits, encourage your teammates to gather around you and form a protective group.
Moreover, you have the ability to shoot at opponents even when they’re hidden behind corners with a special charge-up attack. This tactic can disrupt their aim by activating a passive effect on them.
The Demolition mode resembles Valorant’s ranked format: a 5 v 5 bomb plant/defuse scenario.
6 Meredith
Get Low Or Slow?
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Sandstorm (Active) | Meredith fires an energy orb that releases sandstorms on impact, reducing enemies’ movement speed and weapon usability and temporarily draining their HP. |
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Zeroth Rings (Passive) | While airborne, her descent speed reduces when aiming with weapons, skills, or tactical items. |
In other words, for Meredith, her passive ability can be seen as a two-sided tool. On one hand, it enables her to strategically toss items or employ her abilities cautiously. However, when confronted by adversaries while airborne, this passive trait leaves her vulnerable and exposed, much like a sitting duck.
The slow effect of active skills and HP drain are unique debuffs for enemies. The longer they stay in her Sandstorm, the lower their HP will be (temporarily).
I suggest using her skill in tight spaces where you can catch multiple enemies in a group.
You can further enhance Superstrings’ skills in the game’s buy menu.
5 Maddelena
Paint The World
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Pigment Bind (Active) | Fire a splash of paint that slows, string-blocks, and reveals enemies’ tracks. |
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Paint Tracks (Passive) | A hit from her primary weapon slows enemies and exposes their tracks. |
Stringified mechanics are annoying; enemies can reload in their Stringified state and dodge incoming bullets. With Maddalena’s active skill, you can string-block them and easily pick them off.
Her skills span a broad spectrum; even a single application could encompass the location of the bomb’s placement. In tactical situations such as shooting games, it’s common to utilize her skills strategically, especially around corners where potential enemies might be hiding to gather intel on your teammates, which is a standard practice in gaming scenarios.
Additionally, you have the option to employ a Slow Grenade, functioning much like an extra burst of your active ability. Toss it either towards the Payload (akin to Overwatch) or the bomb site, and you’ll earn effortless assists for free.
4 Fuchsia
Apex Predator
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Apex Predator (Active) | Exposes nearby enemies at less than full health to her alone and increases her movement speed |
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Hunter’s Feast (Passive) | Enemies killed or assisted by her drop Energy crystals that can be absorbed to restore HP. The first crystal increases her max HP. |
Fuchsia’s ability seems similar to an unorthodox move in the game, where it appears as if she possesses the power to perceive enemies behind barriers or walls.
Even if you can’t attack enemies directly from behind walls, you can still share their positions with your teammates or catch them off guard with a Flash grenade.
Playing aggressively can be tiring and potentially lead to quick elimination. It’s beneficial to use a more defensive strategy, such as reviving your health, to keep you in the game for a longer duration.
Sharing info about opponents with your team while controlling characters with detection abilities is crucial during gameplay.
3 Kanami
Enjoy The Melody
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Echo Chamber (Active) | Her next shot fires a Sonar disk, revealing unobstructed enemies to all allies within a 180-degree arc in front of it. |
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Echo Reveal (Passive) | Her shots generate a Sonar zone that reveals enemies within its range |
In a simpler, more natural language, “Kanami is one of the strongest snipers in the game, capable of instantly defeating any enemy. Her unique ability allows her to pinpoint enemies’ locations over a wide area, making it effortless for her to spot and take down opponents.
One potential drawback is that this skill requires a significant wait time before it can be used again, however, given its usefulness, the delay seems reasonable.
Concerning her passive ability, it allows enemies lurking in corners to be unveiled by her shots, however, this action also exposes your own position.
So, having a Tattle Tale grenade behind you is best for detecting flanks that can take you out.
2 Lawine
Recon Time
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Pulse Blade (Active) | Throws a Pulse Blade that exposes enemies to allies in its effective scan range; vanishes if no enemies are detected or after three scans. |
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Shadow Reveal (Passive) | Enemies hit by her primary weapon are briefly exposed to her |
Typically, I employ Lawine’s ability to unmask adversaries lurking close to the bomb location or in concealed spots. An effective tactic involves tossing a smoke grenade during the defusing process, followed by using the Pulse Blade to expose any nearby enemies.
You could assume a firing position quickly, eliminating them before they disrupt your disarming of the bomb. She excels as a Superstring character in compact maps, where there are just two bomb locations.
A clever tactic involves surveying the opponents near a bomb location, tossing a Stun grenade, and swiftly charging towards the bomb site to eliminate members of the other team.
Additionally, it has a beneficial passive trait that exposes any foe you strike, enabling you to pursue them swiftly if they attempt to flee or escape.
1 Yvette
Pretty Cold, Literally!
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Teddy Assault (Active) | Summon a controllable teddy bear that creates an icy surface upon colliding or on command, causing slipping and applying vulnerability. |
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Camouflage (Passive) | Become invisible to distant enemies after standing still and gradually visible to those closer. |
Fay, Yvette’s cuddly companion, can be maneuvered using her proficiency, functioning somewhat like a surveillance tool, dispatching it into hostile territories to collect data. The teddy bear boasts a substantial health pool, and it frequently weakens the adversary through debuffing techniques.
Using her stealthy ability, if you prefer to camp at a distance, you won’t find a more effective option in our lineup. From afar, she gradually blends into invisibility, enabling you to choose your shots safely, even when exposed out in the open.
If your opponent’s side doesn’t possess a Superstring character with scouting abilities, you’ll generally have the upper hand. Her abilities are particularly effective when dealing with multiple adversaries.
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2024-12-02 20:09