Tekken 8: Reina’s Fighting Style Explained

As a seasoned Tekken veteran with over two decades of martial arts gaming under my belt, I must say that Reina has been a fascinating addition to the roster. Initially, she was seen as Heihachi’s successor due to her Mishima Style moves, but her unique blend of Taido has set her apart.


Approximately a year after Tekken 8 was released, its competitive environment has settled down and is still evolving with fresh character introductions enriching its gameplay dynamics. Initially, Reina was met with controversy upon her unveiling, often being compared to Heihachi Mishima due to his presumed demise. However, with the introduction of Heihachi as Tekken 8’s third downloadable character, the distinct characteristics of Reina’s mixed martial arts style have become more apparent.

Initially, Reina’s use of several characteristic Mishima Style Fighting Karate moves from Tekken made people link her to Heihachi at her debut. However, she has since forged her unique identity as an innovative interpretation of the traditional Mishima archetype. Moreover, her focus on rapid transitions between stances and aggressive offenses have invited comparisons with Lidia Sobieska. Interestingly, when Lidia was introduced as DLC in Tekken 8, it became more apparent that Reina’s Taido influences have largely shaped a fighting style distinctively her own.

Reina’s Take on the Mishima Style and Its Origins

The Initial Status as Tekken 8’s Answer to Heihachi

In Tekken 8’s debut, it was clear that I, Reina, had inherited some signature moves from the legendary Heihachi, such as the Wind God Fist, Spinning Demon, and Electrics. However, unlike Heihachi, my fighting style leans more towards long-range combat rather than being a pure Mishima clan stylist. I may not have the raw offensive power or strategic planning that Heihachi is known for, but I honor him by using moves like the Electric War God Kick, which can be tricky to pull off consistently.

Diverging from the Hachijo Clan Implications of Unforgotten Echoes

In the upcoming game, Tekken 8, the character Heihachi Mishima’s return brings forth intriguing new backstory suggesting that Reina might be a descendant or related to the Mishima clan. However, despite this potential link to Kazumi from Tekken 7, the way they play could not be more dissimilar. Both characters seem to represent a female member of the Mishima family, but while Kazumi concentrates on essential techniques within a confined yet potent moveset, Reina offers a broader array of versatile options that allow for fluid transitions between them.

Taido Forms the Real Foundation for Reina’s Approach to Martial Arts

A Crossroads Between Graceful Evasion and Aggression

At the heart of Reina’s gaming strategy lies a martial art called Taido, renowned for its acrobatic moves and skillful maneuvers to outwit opponents. Her Unsoku stance functions as both a backwards step and a lead-in to various subsequent actions, one of which is a progression into the forward-moving Sentai stance. This Sentai stance can further transform into the Heaven’s Wrath stance through the Inverse Deva Laser move. Each of these stances has its own connections to the Wind God Step crouch dash and its Mishima style follow-ups, but in Tekken 8, Reina’s unpredictable, flowing sequence of moves can dramatically change the use of those techniques.

Instead of favoring one part over another in her fighting style, Reina skillfully blends the raw strength of Mishima’s martial arts with the precision demanded by Taido. With numerous balance adjustments making her increasingly challenging to master, victory requires a deep understanding of the harmony between all her stances and how their subsequent moves link to commitment-heavy attacks like the Lightning Splits Kick. Reina’s bold demeanor and imposing presence underscore the raw power she exhibits in Tekken, but her offensive potential truly shines when coupled with the safer Taido techniques at her disposal.

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2024-11-08 01:24