For several decades, Tekken 8 has been the sole representative left in the subgenre of fighting games that offer a 3D experience. While other games in this genre have coexisted and preserved their positions, Bandai Namco’s legendary fighting series has distinguished itself by incorporating unique design elements not found in many other titles. As a result, Tekken 8 has become an influential figure in the conversation about fighters in general, successfully demonstrating that 3D fighting games continue to be relevant in today’s market.
As a die-hard fighting game enthusiast, I can’t help but reflect on the remarkable impact Tekken 7 had during the 2010s, standing almost alone as a major success within the subgenre while other franchises struggled to gain comparable traction in popular culture. However, the staggering sales of Tekken 8 have proven that our passion for this series has remained unyielding. What’s more, it seems that the success of Tekken 8 has opened doors for additional titles in its vein to join the fray, filling out the landscape of future releases.
Tekken 8 Reveals the State of 3D Fighting Games in 2025
3D fighting games have experienced a significant drop in popularity over the last twenty years that’s hard to overlook. Once leading the gaming industry during their peak period, many popular titles from the early 2000s haven’t managed to sustain the same level of enthusiasm among players in more recent console generations. Notably, Tekken 8 stands out because it sold over two million copies within a month, which is impressive no matter the genre.
Other 3D Fighters Have Begun to Fall into Obscurity
Titles similar to Tekken in gameplay might not have matched its latest release’s success as their creators seem to lack the drive to continually produce new games. The absence of such titles could appear disheartening, but it is clear that the quality online play, competitive balance, and continuous post-launch support of Tekken 8 have demonstrated its potential on a broad scale.
Franchise | Most Recent Entry | Time Gap Since Release (Approx.) | Status |
Tekken | Tekken 8 (2024) | 1 Year | Active |
Virtua Fighter | Virtua Fighter 6 (upcoming) | 19 years/4 years(remaster) | Active |
Soulcalibur | Soulcalibur 6 (2018) | 7 years | Unknown |
Dead or Alive | Dead or Alive 6 (2019) | 6 years | Unknown |
Tekken 8 Has Kept the Genre Alive During a Crucial Period
The Precedent of the Only Major 3D Fighting Game on the Market
In a market all to itself, Tekken 8 has successfully preserved the essence of 3D fighting games for newer players. Although similar subcategories can blur together, these games require distinct strategies in combat due to aspects like multi-dimensional movement, sidestepping, and wall interaction. This might seem daunting to those accustomed to Street Fighter or Mortal Kombat, but Tekken 8 has persisted amidst their recent releases, standing tall as the lone champion of the 3D subgenre.
The anticipated launch of “Virtua Fighter 6” is now believed to bring a strong rival for “Tekken”, strengthening the competition. It’s plausible that Sega was emboldened to proceed with this project after witnessing the potential demonstrated by “Tekken 8”. Although it may seem ironic, games of similar genres often benefit from a dedicated segment of the market. Notably, Katsuhiro Harada, creator of “Tekken”, expressed excitement about the unveiling of “Virtua Fighter 6” on his Twitter account.
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2025-01-26 19:14