Terrifying Elden Ring Texture Glitch Essentially Adds Weeping Angels to the Game

Terrifying Elden Ring Texture Glitch Essentially Adds Weeping Angels to the Game

Highlights

  • An Elden Ring player discovers creepy weeping angel statues caused by a texture glitch.
  • A texture bug in the Shaded Castle creates the illusion of moving statue heads, adding a horror element that intrigues horror enthusiasts.

As an avid gamer with over two decades of gaming under my belt, I can confidently say that Elden Ring has become one of the most intriguing and captivating games in recent memory. The latest discovery of creepy weeping angel statues caused by a texture glitch is just another testament to the game’s depth and the dedication of its community.


A player of Elden Ring, who seemed startled, has revealed their encounter with what looks like weeping angel statues activated due to a texture glitch in the game. Despite being released two years ago, FromSoftware’s game continues to surprise us with new discoveries of hidden details that are consistently unearthed by the Elden Ring community.

The dark fantasy RPG co-created by Hidetaka Miyazaki and George R.R. Martin turned out to be a popular summer test for gamers, largely due to the launch of its DLC. This additional content brought in more detailed lore, tougher boss fights, and even an unexpected bug that awarded players 250k runes – features that excited those who crave a challenge.

On Reddit, Valerica-D4C shared a brief video (12 seconds) of gameplay. In this clip, the main character in the game is seen wearing a Marais Mask as they navigate through the Shaded Castle from the original version. As they traverse a grassy corridor within the ruins, they move their character back and forth to demonstrate a visual glitch occurring on the stone statues nearby. This anomaly made the statues appear as if their heads were shifting, causing the player to feel startled, expressing “That definitely gave me a scare” in their post. Other players commented that it looked like the statues were similar to weeping angels.

Elden Ring Texture Glitch Spawns Creepy Weeping Angels

As a dedicated fan of Elden Ring, I’ve been following discussions on the subreddit regarding an issue that seems to affect the game’s textures. Some members have suggested that the mysterious weeping angels are actually caused by textures disappearing or ‘despawning’. This means that as you move farther away from these statues, you see a lower-resolution version of them. Another insightful contributor proposed that the glitch might be related to the game switching to a lower polygon model to enhance performance. Fortunately, there’s a mod available for Elden Ring which offers 4500 HD textures, potentially solving the issue and improving the overall quality of the game.

The Shaded Castle stands towering over the Northern section of Altus Plateau. Its crumbling stone structure exudes an unsettling atmosphere, amplified by the formidable Great Enemy Boss residing within its highest reaches. Elemer from the Briar, with his wild ranged assaults, makes this battle significantly more challenging as his blades, imbued with magic, glow ominously red. Additionally, the boss’s ruthless pursuit of bell bearings depicts him as a menacing antagonist reminiscent of horror movie villains.

Furthermore, a distressing texture glitch in the game caught the eye of fans within the Soulslike community who are drawn to horror elements. However, it’s not the first time FromSoftware’s game has been associated with this genre. A previous clip showcasing Elden Ring hinted at its potential as a horror game, and many players agreed that the weeping angels added another layer of terror. Moreover, the Abyssal Woods from the DLC were mentioned in the subreddit due to fans believing it could serve as a foundation for FromSoftware to develop a spine-tingling survival horror title.

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2024-08-05 13:34