Life is rich with ‘if only’ scenarios – distinct paths that, when combined, weave the tapestry of our individual narratives. These divergent paths prompt profound queries, such as what might have transpired had I persisted with my education or hesitated before eating that late-night cheese snack from the bag?
Here’s the essence of The Alters: It’s not about indulging in excessive cheese, to clarify, but rather those pivotal instances. For instance, for Jan Dolski, these are the moments that shape his identity, and even influence who he might have become.
Typically, one doesn’t witness such results unfold, but fortunately or unfortunately for Jan, he experiences a deep self-exploration, though it might sound suggestive, it’s entirely innocent.
As a gaming enthusiast, I’ve had the privilege of getting a sneak peek at The Alters – an innovative, daring, and dreamlike survival adventure that’s not afraid to swing for the fences. From my perspective after witnessing its preview in Warsaw, Poland, it seems these bold moves are poised to deliver a massive payoff. Without a shadow of a doubt, I can confidently say that The Alters stands out as something truly unique in today’s gaming landscape.
Hey, Nice To Meet Me
In an unexpected twist, the heart of this survival adventure will captivate some with its deep and immersive storyline. Unlike many survival games that follow a familiar pattern such as ‘escaping the island’ or ‘finding your child’, The Alters chooses to focus on a thoughtful and engaging tale, which sets it apart from the norm.
Sure, you’re making an effort to escape this unfriendly planet prior to the dawn, as sunlight at that time would disintegrate us, but it’s just a minor aspect compared to the larger context.
As I delve deeper into the world of Dolskis, it’s clear that each one has their unique mannerisms, speech patterns, ethics, and beliefs – making them feel like individual characters. Yet, there’s an undeniable connection to the original Jan Dolski that feels authentic and compelling, keeping me captivated in this intriguing gaming universe.
In this game, despite a mysterious alien world filled with perils ready to claim your life, and a variety of challenging survival aspects to master, it’s clear that the central character is none other than Jan – and perhaps even more than one Jan!
On a distant planet, we discovered an extraordinary resource named Rapidium. This discovery allows us to generate counterparts, or biological duplicates, of ourselves. These replicas, however, lead lives drastically different from yours due to opposite choices they make, resulting in divergent life paths.
Contrary to expectations, this approach results in deep and unique portrayals of the character Jan, primarily due to the outstanding writing and exceptional performance by Alex Jordan, who brings each iteration of Jan to life.
Each of the Dolskis exhibits unique traits through their gestures, speech patterns, moral compass, and fundamental beliefs, making them seem individualistic. Remarkably, they all maintain an undeniable connection to the original Jan Dolski, a link that feels authentic and compelling.
Discovering each character is an enjoyable experience, and since the game restricts the number of Jans you can produce during a single playthrough, this feature gives players the freedom to switch between saves or restart completely to explore fresh possibilities, take different routes, and investigate various hypothetical situations tailored to their preferences.
A Little Bit 11 Bit
A question that might cross many minds, particularly with its story-focused design, is whether the game could potentially be too oppressive or difficult to access for some players.
11 Bit Studios often creates survival games that relentlessly challenge both your emotions and reflexes, only to force you into a repetitive cycle until you mercifully reach the end screen. Therefore, it could be frustrating if the game withheld crucial narrative elements from dedicated players due to its harshness.
From my perspective, The Alters strikes a balance that should attract both seasoned gamers and beginners. This game effectively introduces players to its complex mechanics while keeping them under control initially, gradually handing over more control as they progress.
In no time at all, I find myself leading an army of doubles, streamlining my duties like it’s routine, all while making room for a friendly game of beer pong here and there.

Gameplay-wise, numerous choices remain unrealistic, and when too many of these occur, they can lead to an untenable predicament, true to 11 Bit’s style. But if you stay alert and manage your time effectively, you rarely feel like the outcome is predetermined, as there’s usually a means to change the situation for the better.
11 Bit Studios consistently emphasizes the complexities of human nature, and The Alters might just be their most compelling, well-rounded portrayal to date.
What stands out the most is how skillfully the game balances its narrative, offering a tale that effortlessly combines bizarre, humorous, and poignant scenes.
In some instances, you may find yourself calming down several Jans or asserting your authority sternly to increase your chances of staying alive; Disregard morale if necessary. Yet, there will be numerous opportunities for laughter as well.
Enjoy funny and surprisingly relevant videos from YouTube sensations Chris and Jack. You also get the chance to participate in optional activities that help strengthen relationships with your look-alikes. And when things get tough, there’s always the comfort of petting Molly the sheep, who’s always ready to bring a bit of light into your world.
11 Bit Studios consistently explores the complexities of human nature, and The Alters might just be their most authentic portrayal so far. I’m convinced that under similar extraordinary circumstances, we humans would also find creative ways to postpone tasks, argue over insignificant matters, and feed into the anxiety of a slightly unstable Alter.
Since we’ve experienced just the first two acts of the game during this playthrough, it remains uncertain whether the final act significantly increases tension and complexity to an unbearable degree.
However, based on our observations, I am delighted to share that this survival game offers more than mere number-watching and tough decision-making. It has an emotional core as well, making it appealing to a broader audience beyond hardcore enthusiasts of the niche genre.
Stay In, Avoid The Sunrise

In The Alters, the gameplay mechanics are engaging and easy to grasp, divided neatly into two main aspects. You’ve got indoor activities within your mobile base, and then there’s planetary exploration requiring a spacesuit donned excursion for some sightseeing. If you appreciate geology, get ready to be charmed by plenty of rocks!
On the bright side, everything occurring within your compact space is marvelous. You have a base design system that resembles constructing a vessel in Spiritfarer, and time management that maintains tension without becoming an unwieldy burden until near the end of each act.
Indeed, there are pivotal moments in the storyline that frequently disrupt the flow, causing my carefully thought-out strategies to crumble unexpectedly, much like when a wrench unexpectedly jams up the works in a complex machine.
This part excels remarkably and is what makes you want to stay committed throughout. However, in my view, anything happening beyond the core could potentially disrupt the overall pleasure derived from it.
It seems that activities beyond the base primarily consist of tedious tasks, since there’s no conventional fighting involved. Instead, each journey outside leads us to locate mining sites, gain entry, and then exhaustively mine them for resources.
This kind of work is standard procedure, and I’m not blind to it. However, the elements of this outdoor adventure are somewhat lacking in depth. There will be times when you’ll merely step outside, go to a mining location, and press a button continuously for an entire day to simulate mining, all because you need that resource. To me, that doesn’t create a particularly engaging experience.

To put it another way, I found myself focusing more on this issue: The minor actions in the mini-games seemed slightly misaligned. For example, the scanner pylons resembled playing Minesweeper where you need to find the precise location for mining within a deposit. Or the Luminator, which feels like an inferior version of Alan Wake’s flashlight combat. Now, I must clarify that it functions adequately, but it falls short of being truly gratifying.
While I admit to being a critical observer, it’s worth noting that Death Stranding didn’t resonate with me, and there seemed to be some disagreement among developers about whether it was heavily influenced by Kojima’s work. Nevertheless, my impression after playing it is that it shared many of the same challenges I encountered with Death Stranding.
However, I have a feeling that this might turn out to be a case where people either adore it or dislike it intensely. Personally, I didn’t take a liking to it.
The Inevitable Clash

Although I appreciated The Alters’ unique storytelling style, it’s crucial to mention a significant point. In fact, it’s quite rare for survival games to focus on narratives where choices matter, because the genre typically discourages deep contemplation and creative decision-making.
In survival games, it’s crucial to make strategic choices, manage resources wisely, and choose the most advantageous options. To give players a sense of agency over the storyline, however, it’s essential to develop a system that doesn’t penalize mistakes, but rather offers multiple possibilities instead.
In the world of Alters, it’s crucial to adapt as they possess inherent characteristics and convictions. Each interaction could influence these traits positively or negatively, affecting their emotions. To thrive in this environment, it’s advisable to cater to their needs.

Instead of always trying to maintain harmony and avoid disagreements, this tendency results in a format that discourages players from exploring role-play opportunities or embracing unpredictability. It’s unfortunate because, based on what I’ve witnessed from my colleagues, the diverse paths and events you can set off are truly fascinating.
It can be regrettable when strategy-focused players, often referred to as Min-maxers, who strive to optimize their gameplay, might overlook unpredictable events. Yet, if one is adventurous and ready to tackle a challenge, the experience could prove to be quite rewarding for daring to embrace such a task.
Closing Comments:
The Alters is an innovative game that mirrors the audaciousness of Jan’s choice to duplicate himself repeatedly. Like Jan, this move seems daring yet potentially profitable. The gameplay mechanics are compact, engaging, and surprisingly easy for beginners to grasp, providing a consistent, satisfying advancement without ever becoming excessive. Moreover, the storyline, although it occasionally contrasts with survival game standards, is exceptionally well-crafted and intriguing, so you’re unlikely to grow weary of it. The planetary exploration, while adequate, could use improvement, and since it takes up half your playtime in the game, it’s the most significant concern for those hesitant about playing. However, as a comprehensive experience, it offers a positive, distinctive, and unforgettable adventure, making it a potential underdog success and one worth keeping an eye on.
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2025-05-22 18:14