Summary
- Spearmen + Slinger: Basic army for Egyptian players, strong against enemy infantry and archers.
- Hoplite + Toxotes: Greek defensive duo, effective against human armies from other civilizations.
- Fanatic/Cheiroballista: Atlantean end-game combo, devastating against any army with infantry and siege weapon.
The reimagined version of the strategy game, titled “Age Of Mythology Retold“, has attracted fans who previously enjoyed the spin-off game from the “Age Of Empires” series. For players unfamiliar with the mythical beast realm and the assorted deities to venerate, or for those returning after a prolonged absence, understanding the diverse unit options at their disposal will be essential.
In strategic games such as Age of Mythology Retold, it’s not just about which units are the strongest, but rather how to combine them into effective armies. Players may possess powerful units that don’t complement each other well, leading to defeat in battles. Success depends on understanding that certain unit combinations perform better than others.
8. Spearmen/Slinger
The Basic Egyptian Army
- Available To Egyptian Players
- Available From The Classical Age
In the game Age Of Mythology Retold, there are numerous combinations of units you can assemble, but a strategy that often proves effective in general terms is gathering a horde of infantry troops and a band of archers. For Egyptian players, these essential combatants – Spearmen and Slingers – are both trainable within the Egyptian Barracks, thus making them the primary early-game army choice.
Despite an abundance of intricate tactics in the game “Age Of Mythology Retold,” basic armies remain favored due to their simplicity and effectiveness against various adversaries. These cost-effective units are effortlessly replenishable, serving as counter units that excel against infantry and archer forces. They can also be significantly upgraded throughout the game, ensuring they maintain their strength.
7. Hoplite/Toxotes
The Standard Greek Force
- Available To Greek Players
- Available From The Classical Age
A classic military pair consisting of Hoplites and Toxotes is often employed in strategy games. These two units can be developed from unique buildings at an early stage of the game. Given their versatility in defense and offense, as well as the limited options for later-game units on the Greek side, this duo proves to be a strong combination throughout the game.
In essence, Hoplites, known for their robustness as strong infantry, work particularly well with Toxotes. This is because Toxotes excel in battles against infantry, and when paired together, they can easily overpower any close-combat soldiers. Interestingly, Hoplites hold an edge over cavalry, which means that when confronting the majority of human armies across civilizations, their combined strength usually leads to a relatively straightforward victory.
6. Murmillo/Arcus
Atlantean Early Game Might
- Available To Atlantean Players
- Available From Heroic Age
In the Heroic Age, the emergence of the Arcus unit for Atlantean civilization allows players to construct a familiar infantry/cavalry combination that is commonly found among other civilizations with relative ease.
The Arcus is a powerful archer unit, and the Murmillo performs well in infantry roles and comes at a very affordable price. What sets these units apart is that they can transform into heroes, granting them extra attacks. As you progress in the game, they’ll receive standard upgrades, but with careful resource management, you can transform them into a horde of heroic warriors capable of overpowering legendary enemies.
5. Hersir/Throwing Axemen
The Norse Infantry Double
- Available To Norse Players
- Available From The Classical Age
In the realm of Age Of Mythology Retold, I’ve noticed that the Norse civilization sets itself apart from others due to a unique quirk: they don’t have archer units at their disposal. However, they do possess a few ranged combatants who aren’t traditional archers – the Throwing Axemen being one such example. While these warriors are classified as infantry, they engage in ranged attacks, which is quite uncommon. Pairing them with the mighty hero units known as Hersir, who specialize in infantry combat, can prove to be a game-changing strategy. This combination not only offers bonuses against some of the most formidable units in the game, including mythical ones, but also ensures they aren’t easily overwhelmed by various types of units since both are infantry-based.
Heroes have a significant edge over regular unit types and are reasonably affordable for heroes themselves. It’s crucial for the Norse faction to leverage Hersir, given they accumulate Favor through combat and occasionally produce Myth units spontaneously. The Norse civilization can be challenging to master, but players will discover it beneficial to mix these units together. As the game progresses, Hersir become even more indispensable as enemies rely heavily on powerful Myth units.
4. Fanatic/Cheiroballista
The Atlantean Army Game Enders
- Available To Atlantean Players
- Available From Mythic Age
The civilization of Atlantis presents a challenge when it comes to organizing a conventional military force. They excel in countering enemy units, which can be advantageous but tricky to control, and are highly dependent on the opponent one is facing. However, in the later stages of the game, the combination of Fanatics and Cheiroballistas proves to be a powerful choice for combat. Fanatics are robust infantry units that possess additional strength against all human soldiers, making their upgraded hero counterparts particularly formidable against most adversaries.
Fanatics have a significant drawback – they move slowly. However, this can be effectively addressed by teaming them up with Cheiroballista. These siege weapons are powerful against almost anything except buildings and cavalry. Cheiroballista will neutralize any archers that might pose a threat to the slow-moving Fanatics, while enhanced Fanatics can tackle whatever else comes their way. Notably, Cheiroballista excel in dealing with infantry, making it challenging for any force to engage directly with the Fanatics.
3. Myrmidon/Medusa
The Devastating Path Of Zeus
- Available To Greek Players
- Available From The Mythic Age
In the later stages of gameplay for Greek civilization, players who choose Zeus have access to some formidable combinations of military units. Among these, none are as intimidating to confront as the combination featuring the Myrmidon, a unique infantry unit exclusive to Zeus. This powerful unit possesses advantages when engaging Egyptian and Norse human troops. In multiplayer scenarios, this unit can be a significant advantage against many opponents, and its effectiveness can even be boosted by aligning with Hera.
In the Mythic Age, choosing Hera as a leading deity offers players the chance to command the Medusa, a formidable mythical unit equipped with a long-range attack. Beyond its destructive power, the Medusa possesses a unique ability that instantly slaughters any enemy unit, including mighty myth units, making it one of the game’s most fearsome forces. A well-defended Myrmidon force armed with multiple Medusas is likely to emerge victorious in most engagements, even during the late stages of the game.
2. Jarl/Hersir
Strange But Deadly Combo
- Available To Norse Players
- Available From The Heroic Age
The Norse civilization in the game boasts some unique characteristics, and mastering their diverse units offers exciting options for players. The Jarl, a swift cavalry unit, excels against multiple types of enemy soldiers, with a particular edge over human infantry. This makes it relatively resistant to attacks, but forming alliances remains advantageous. On the other hand, the Hersir, though slower, are heroic units that possess an advantage when facing mythical adversaries.
Jarl’s troops can only be targeted by non-human forces such as mythical creatures, while having Hersir support makes them extremely resilient against these attacks. Moreover, Jarl’s speed allows him to outmaneuver archer fire, significantly reducing the Norse factions’ vulnerability to ranged attacks. In essence, Jarl troops are a crucial component of the Norse army, and when accompanied by Hersir units, they become nearly invincible.
1. Camel Rider/Chariot Archers
The Egyptian Late-Game Speed Machine
- Available To Egyptian Players
- Available From The Heroic Age
Egyptian civilization players cherish the Migdol Stronghold due to its ability to unlock War Elephants. However, these units are known for their sluggish pace, high cost, and challenging training process. On the other hand, the Migdol Stronghold provides Camel Riders and Chariot Archers, which are comparatively affordable and boast great speed. When upgraded late in the game and used together, opponents will find themselves overwhelmed by this powerful duo.
In Age of Mythology Retold, combining Camel Riders and Chariot Archers creates an unstoppable force for Egyptian players, particularly toward the end of the game. These two unit types excel against different enemy units: Camel Riders are strong against cavalry and archer units, while Chariot Archers have bonuses against infantry. This synergistic pairing is almost unbeatable when it comes to overpowering human armies. It’s one of the few perfect unit combinations in the game.
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2025-01-06 11:05