
In their RPGs, FromSoftware delves deeply into the theme of death and rebirth, often overlooked in games. However, these games rarely touch upon the emotions of the boss characters who are repeatedly defeated. How do they feel about constantly battling the same seemingly unbeatable foe? What about the disheartening realization that, in the eternal struggle between divine power and endless resurrections, the latter will eventually prevail? This cycle challenges the boundaries of game mechanics. Here’s a possible rephrasing:
FromSoftware’s RPGs extensively explore the theme of death and rebirth, often overlooked in games. Yet, they seldom delve into the feelings of the boss characters who are continually defeated. For instance, how do these characters cope with the repetition of fighting the same seemingly invincible enemy? What about the despair that sets in when one realizes that, in an eternal battle between divine might and infinite resurrections, the latter will eventually triumph given enough time? This mechanic pushes the boundaries of game design.
Essentially, when people claim that Dark Souls is all about conquering obstacles, they’re actually deceiving themselves. Instead, it’s more like a small, cunning character persistently colliding with a wall until their head becomes accustomed to the brick pattern, rendering the impact inconsequential due to their thick, unintelligent skull. In essence, Dark Souls is about exploiting an unfair advantage to torment deities who are far superior in every aspect.
The Dark Queen of Mortholme: Gameplay Trailer
Step into the realm of Mortholme as I, a humble gamer, embark on an epic journey in the single-room boss battle titled “The Dark Queen.” Initially available on Itch, this game is now making its comeback on Steam with enhanced features such as full controller support, multiple language options, and achievements. This unexpected revelation about the game’s re-release brings immense joy to a Soulslike enthusiast like myself, making it the perfect news for me!
Play as the Dark Queen of Mortholme in this eerie, compact indie game on Steam. With fixed-screen pixel art, employ the queen’s abilities to defeat the persistent hero and put an end to their relentless pursuit once and for all. However, a puzzling twist arises – even after defeating them, the Hero continues to resurface.
The game is structured for a single intense emotional playthrough, often referred to as being completed in one sitting. Additionally, it offers multiple endings and paths for exploration. Furthermore, it allows players to experience the protagonist’s perspective, although this might seem like an ominous hint of potential failure. It will be released next month on August 15th, but you can already play it on Itch right now.
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2025-07-18 11:25