Summary
- The Duskbloods will have over a dozen unique characters with customizable abilities and lore.
- Characters can take on different roles, like Destined Rivals or Companions, adjustable through upgrades.
- The game features summoning entities in combat, long-range attacks, and core gameplay traits for all heroes.
Hidetaka Miyazaki, the director of “The Duskbloods,” has confirmed that the game boasts over a dozen selectable characters. At the onset of each round, players are transported to a central meeting place where they can choose their character before diving into an online match. Additionally, Miyazaki shared that every character in “The Duskbloods” will possess distinctive histories, skills, and talents that can be tailored to the player’s preference.
A freshly disclosed detail about “The Duskbloods” is the significance concealed within its title, which directly relates to the playable characters. “The Duskbloods” is a collective term bestowed upon the protagonists, who are individually referred to as Bloodsworn. These Bloodsworn are vampire-like warriors trapped in an accursed cycle called the Twilight of Humanity, and their supernatural blood endows them with extraordinary powers, manifested through distinctive gameplay features.
During an interview with Nintendo, Miyazaki revealed that the playable characters in The Duskbloods can adopt unique roles. He provided two instances: Destined Rivals, where a player targets another for assassination, and Destined Companions, which assigns a random ally. The director of The Duskbloods also verified that these roles could be customized via character enhancements and a system he named “blood history and fate”, a feature he acknowledges draws influence from tabletop RPGs. Therefore, it’s possible the game will motivate players to gather points in each round to unlock additional backstory and roles for their preferred characters.
The Duskbloods Features Over Twelve Heroes with Unique Roles and Skills
In contrast to their unique styles, The Bloodsworn characters will possess common gameplay elements. For example, each character can conjure an ally to aid in battles, similar to Elden Ring’s Spirit Ashes, though the precise execution remains unclear. Additionally, they all have a method for long-range combat, which might be expressed through individual firearms or psychic powers for each hero. For those not already familiar, it has been confirmed that The Duskbloods’ setting, which is neither time- nor place-specific, accommodates the presence of firearms.
Based on the recent updates about The Duskbloods, it appears that the game’s combat system has been expanded to include all playable characters. Hidetaka Miyazaki emphasized this aspect, stating, “There are numerous distinctive elements in the character designs and weapons they wield, so I hope players can discover some favorites among them.” As more details about the gameplay emerge, it’s reasonable to consider The Duskbloods as having a resemblance to Elden Ring Nightreign rather than an unofficial Bloodborne 2. However, it’s too soon to make definitive comparisons.
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2025-04-05 16:46