The Last of Us Complete: A Final Bow or a Prelude to New Journeys?

Recently, Naughty Dog unveiled “The Complete Edition” of “The Last of Us,” combining the original game, “The Last of Us Part 1,” and a remastered version of “The Last of Us Part 2” into one package. A Collector’s Edition is also available, which includes a steelbook case, issues #1-4 of American Dreams (with new cover art), and four artistic prints. It’s impressive to see Naughty Dog and Sony continually marketing the two games in “The Last of Us” series, especially since it seems to be supporting their expansion into new IPs and other projects. However, the all-encompassing title of “The Complete Edition” might inadvertently signal a conclusion for this beloved franchise.

Neil Druckmann from Naughty Dog works on each project as if it could be his last, which might explain why the games he creates are deeply emotional and confidently bold. For instance, “The Last of Us” series has always ended in a way that leaves room for continuation if desired, but still ties up loose ends effectively. However, the term ‘complete’ in “The Last of Us Complete” suggests that either the entire “The Last of Us” series or Ellie’s story within it may have reached its conclusion, though this is not definitive.

The Last of Us’ Story Could’ve Ended with Part 1, and It Could End with Part 2

In the final scenes of “The Last of Us Part 1”, the narrative concludes so decisively that one could convincingly imagine Ellie and Joel settling into life as citizens of Jackson, with Ellie remaining cautious yet accepting of Joel’s explanation about St. Mary’s. However, instead of this peaceful resolution, “The Last of Us Part 2” reimagines Joel’s deception as a tragic story, leaving players pondering more, as Abby and Lev manage to reach Catalina Island, which is where the Fireflies were said to be located several months prior to Ellie’s arrival in Santa Barbara.

Ending “The Last of Us” series with Part 2 would strike a balance – it would allow the creators to wrap up the story while still offering something satisfying, rather than prolonging the series without adding value. However, if Naughty Dog has nothing new or meaningful to add to the series, there’s no reason to stretch it beyond its prime. The addition of Part 2 significantly enhanced the gameplay and character development in “The Last of Us,” making it a compelling continuation of the narrative.

Although it may appear surprising to stop playing The Last of Us at its peak, Uncharted was likewise concluded following two incredible episodes – A Thief’s End and The Lost Legacy. This demonstrates that Naughty Dog isn’t hesitant to finish any IP without guaranteeing a future revival. On the contrary, The Last of Us being ‘finished’ after two games and one DLC seems somewhat underwhelming when Naughty Dog and Bend managed to create six games from Uncharted.

It’s worth noting that the longevity of “The Last of Us” was increased with the inclusion of its Factions multiplayer component. Similarly, “The Last of Us Part 2” is expected to have an extended lifespan due to its No Return roguelike mode. Interestingly, Naughty Dog had been working on an online version of The Last of Us, but that project was eventually scrapped.

It’s quite common for trilogies to exist, and not having a third installment could feel unsatisfying. However, if Naughty Dog were to permanently retire the IP after just two games, it would show great courage. Interestingly, seven years passed between the first and second parts of “The Last of Us”, leaving us curious about what could happen next within the following decade. If “The Last of Us Complete” does indeed mark the end of this series, it will undoubtedly conclude on a high note.

Currently, Neil Druckmann is ready to dedicate all resources to the full development of “Intergalactic: The Heretic Prophet”, and whispers suggest that a game led by Shaun Escayg from Naughty Dog may be on its way as well. As for “The Last of Us”, if a third part ever comes about, it might take quite some time before another sequel is even hinted at or disclosed.

The Last of Us Could and Should Be Bigger Than Ellie Alone

If “The Last of Us” continues, “Complete” might merely signify that Ellie’s story within “The Last of Us” has reached its conclusion. Throughout her life, Ellie has faced numerous hardships, from losing Riley to discovering her own immunity, which served as the catalyst for “The Last of Us.” Leaving Ellie heartbroken and alone at the end of “Part 2” would be a poignant and fitting conclusion, given that her greatest achievement, as she conveyed to a despairing Sam in “Part 1,” was to wind up alone.

It’s clear that Naughty Dog has effectively used intimate character-driven storytelling in The Last of Us, as demonstrated by characters like Abby. It would be a pity if the game were to overlook Abby’s story at this point, or fail to delve into the stories of other individuals encountered within the game world.

In simple terms, parts 1 and 2 of “The Last of Us” are richly detailed with captivating lore and world-building elements through notes and artifacts, inviting players to explore various survivors’ stories. Additionally, if more “The Last of Us” content is not announced, it seems reasonable to consider that the “The Last of Us Complete Edition” might serve as a conclusion for both the game series and Ellie’s story within it, by adopting an anthology-style format with fresh characters and tales.

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2025-04-11 23:14