The Most Popular Choices in Dispatch, and What They Could Mean for Season 2

Major spoilers for all Dispatch episodes ahead.

In 2025, Dispatch quickly became one of the most talked-about narrative games. It’s a unique blend of superhero satire, emotional storytelling, and challenging gameplay, and players immediately connected with its characters and the impactful choices they could make. Now that the first season has ended and fans are eagerly asking for more, it’s obvious that AdHoc Studio has created a world with a lot more stories to tell.

Although a second season of Dispatch hasn’t been officially announced, the complex choices players make suggest the developers have already started planning it. The decisions in Season 1 weren’t just minor details – they fundamentally changed the story, affecting relationships, the player’s team, who the player becomes, and even the characters’ morals. If a Season 2 does happen, the biggest challenge will be deciding which path becomes the official storyline. Luckily, player data offers some clues. If the next season follows the most popular choices, it has a solid base to work from.

Every Major Choice in Dispatch (and the Player Percentages)

This list only shows the most important decisions made in each episode. Smaller choices that don’t have a big impact on the story or don’t affect what happens next aren’t included. The percentages shown were correct when this article was written.

Episode 1

  • 55% of players pulled Shroud’s goon back up
  • 54% of players kissed Blonde Blazer

Episode 2

  • 93% let Robert bro-fist Royd
  • 75% of players covered for Invisigal for punching Robert
  • 73% did not ask Blonde Blazer out
  • 90% declined dinner with Phenomaman and Blazer
  • 42% did not let Sonar meet Vanderstenk

Episode 3

  • 63% of dispatchers cut Coupe from the team (vs. 37% cut Sonar)
  • 76% threw a chair at Golem before the team pep talk (instead of kicking him out)

Episode 4

  • 53% had Waterboy join the Z-Team (instead of Phenomaman)
  • Date Choices in Episode 4
    • 40% had dinner with Blonde Blazer
    • 60% went to the movies with Invisigal

Episode 5

  • 82% of players let Robert reveal that he was Mecha Man
  • Invisigal/Courtney Date Outcomes
    • 91% said they had a good time
    • 5% insisted that it wasn’t a date
    • 4% told Visi that they wanted to remain friends
  • Blonde Blazer/Mandy Date Outcomes
    • 61% chose to date Mandy
    • 33% said either Blonde Blazer or Mandy was fine
    • 3% dated Blonde Blazer
    • 3% remained professional

Episode 6

  • 68% danced with Invisigal (the rest danced with Blonde Blazer)

Episode 7

  • 97% saved Golem from himself
  • 68% refused to cut Invisigal from the Z-Team
  • 78% leaned into Invisigal’s kiss
  • Invisigal’s Confession
    • 71% forgave Invisigal
    • 24% weren’t sure how to feel about Invisigal’s involvement with Shroud
    • 5% could not forgive her

Episode 8

  • 87% untied and trusted Invisigal after she was caught sneaking around
  • 72% supported Invisigal into her hero arc (instead of villain arc)
  • 68% welcomed Coupe back into the team. 69% of players who booted Sonar welcomed him back into the team.
  • Astral Pulse Options
    • 59% gave Shroud both vials
    • 28% gave him the fake Proto-Pulse
    • 13% gave him the real vial
  • Kill or Spare Shroud Outcomes
    • 37% spared Shroud
    • 35% killed Shroud
    • 28% let Invisigal kill Shroud (bad ending)

Final Romance Outcomes

  • 62% of players romanced Invisigal
  • 26% romanced Blonde Blazer
  • 7% romanced both
  • 5% romanced no one

Whoever Left Z-Team Leaves a Continuity Conundrum for Dispatch Season 2

Wow, Episode 3 of Dispatch really threw me for a loop! I had to make this awful decision about whether to cut Coupe or Sonar from the team, and it felt so bad. I’d really started to like those guys and the whole Z-Team was finally clicking. It got me thinking though – if there’s a Season 2, the game creators are going to have to officially decide who’s really on the team, and that’s going to be tough after putting us through this! It’s a hard choice because you get attached to everyone.

As a huge fan, I was really looking at those player choices, and it’s interesting that only about 36% voted to cut Sonar. That actually makes Coupe the more probable character to be permanently eliminated, if the show even bothers to address it next season. Honestly, I’m bracing for the possibility that Season 2 will just ignore the whole thing! The finale ended with so much going on – huge threats, big mysteries, and lasting consequences – that a simple character removal feels pretty small in comparison.

Completely disregarding player choices wouldn’t be the best approach. Even with a fixed character roster, the developers could still acknowledge those choices through small details – like a brief mention of a character returning or a humorous reference to past events. This would reinforce the idea that player decisions have an impact. However, if Season 2 of Dispatch does confirm a single, definitive choice, most players would likely expect Coupe to be the character removed from the team. The overwhelming evidence within the game strongly suggests that outcome is the most logical from a story perspective.

Robert’s Mecha Man Reveal Was A Quiet Moment, But Season 2 Could Make It Monumental

Revealing to the Z-Team that Robert is actually Mecha Man is a key moment for his character. It’s presented as a brave act of openness, where Robert finally stops concealing his identity and decides to trust his teammates.

As a huge fan of the show, I was really struck by how decisively the players identified Robert – a whopping 82% figured it out! That feels like a really significant choice, and I think it could have huge ramifications if there’s a second season. Season one presented the reveal mostly as a way for the team to connect, to bridge the gap between the people calling the shots and the ones in the field. But honestly, I think the choice has much bigger implications that the first season didn’t quite dig into. The whole game hinges on trust, and whether the Z-Team genuinely believes in Robert – as both their leader and a friend, especially in that pivotal Episode 5 of Dispatch – could totally determine how well they work together and how they tackle any future challenges.

Flambae’s rivalry with Mecha Man is a continuing storyline that wasn’t completely addressed in the first season. A second season would be an ideal chance to delve deeper into their conflict and resolve it.

Shroud’s Ending: The One Choice Season 2 Has to Canonize

Unlike what happens with other important characters, the outcome of the confrontation with Shroud in Episode 8 of Dispatch is definitive and won’t be glossed over. This showdown is the story’s peak, a moment the writers foreshadowed when Chase questioned Robert about potentially killing Shroud.

The next season needs a clear direction. If Shroud lives, he’ll become a major, ongoing threat – maybe even controlling things from prison, or waiting for the Z-Team to make a mistake. If he dies, the story will focus on the chaos and power struggle that follows. Either way, Season 2 of Dispatch will be very different depending on his fate.

However, there’s also a surprising possibility with the character Invisigal. If the main storyline involves her killing Shroud, it would dramatically change the game’s tone. Turning Invisigal – a fan favorite and the most popular romance option – into the villain for Season 2 would be a huge shock. It would have a strong emotional impact on all the characters, and especially on players who developed a romantic connection with her. Her story arc – from villain to hero and back to villain – driven by guilt, past trauma, and feelings of being overlooked, could be incredibly compelling and dramatic.

Honestly, having Invisigal kill Shroud offers the writers the biggest opportunity for a powerful and emotional story. It connects the finale to what the characters care about, rather than just the events happening, and instantly creates a compelling, emotionally charged conflict for the next season.

qDispatch’s Season 2 Romances Will Only Get Messier From Here

While Dispatch looks like a typical superhero game, its growing popularity is really due to its focus on relationships. The romantic choices in the game aren’t important because they changed the main story, but because they create an emotional connection between players and the characters. With so many people playing Season 1, the game’s creators will likely need to consider how those relationships continue in Season 2, if one is made. They don’t need to create a completely different story for each romance, but they do need to decide what happens when players start a new season with an existing relationship.

  • Will Dispatch ask players to import their save?
  • Will the writers canonize a “default” romance?
  • Will relationships simply reset?

Season 2 of Dispatch seems designed to introduce more romantic possibilities. Several characters quickly became popular with fans, and others appear poised to develop romantic storylines. As new characters – whether friends, enemies, or simply unpredictable individuals – are added to the mix, the potential for romance will only grow. If the season builds on what’s already been established while also exploring new relationships, the resulting romantic entanglements could be incredibly engaging – the kind that keeps fans talking and speculating for a long time.

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2025-11-23 22:37