The Next Battlefield Should Be the Opposite of Black Ops 6 in One Regard

The Next Battlefield Should Be the Opposite of Black Ops 6 in One Regard

As a seasoned veteran of the Battlefield trenches and a long-time observer of the Call of Duty battlefield, I’ve seen the ebb and flow of these two titans for decades now. The dance between them is as old as time itself, with each taking turns leading the charge and the other playing catch-up.


The work on the upcoming title in the Battlefield series is progressing steadily, as the post-release support for Battlefield 2042 concluded in July. At present, whispers indicate that this next addition to the franchise might see a release around 2025. It’s said to be set in a near-future era, serving as a fusion of the settings from 2042 and Battlefield 3.

In the usual course of events, the upcoming Battlefield game will need to measure up against the consistent annual releases of the Call of Duty series, a longstanding rival for Battlefield spanning over two decades. To ensure the next Battlefield title maintains its edge, developers at DICE would be wise to analyze current trends in Call of Duty, focusing on essential features that make a major multiplayer shooter successful and identifying controversial aspects that might need reconsideration. One such contentious aspect is the evolving player movement in Call of Duty, particularly the fast-paced and complex style introduced in Black Ops 6. To avoid alienating players, the next Battlefield game could consider keeping its movement mechanics relatively straightforward.

Battlefield Should Take the Opposite Route to Black Ops 6’s Omnimovement

For decades, the Battlefield and Call of Duty series have peacefully co-existed due to their distinct core gameplay styles. While CoD consistently delivers an arcade-like, action-packed experience in smaller multiplayer scenarios, Battlefield has earned its reputation for sprawling maps, destructible environments, and intricate land, sea, and air battles that provide a truly immersive combat experience.

For a while now, the colossal impact and widespread appeal of Call of Duty has eclipsed that of Battlefield. Nevertheless, Battlefield has managed to preserve a significant slice of the multiplayer first-person shooter genre. As we look ahead to the next installment of Battlefield, it’s crucial not only to maintain these core gameplay aspects but also to address potential shortcomings in contemporary Call of Duty.

For quite some time now, techniques such as tactical sprinting and slide-canceling have stirred up debate within the Call of Duty (CoD) community. Players are divided over whether these mechanics significantly alter how Call of Duty is traditionally played. It appears that Black Ops 6 could be pushing this trend even further with the introduction of Omnimovement, a novel system enabling players to sprint or dive in any direction. Although it can lead to thrilling action-movie-like sequences, critics have expressed concerns about its potential for misuse at advanced levels. It seems that CoD is embracing its new identity as a movement shooter much more aggressively with this update.

The way players move around in Call of Duty has become a subject of much debate, as Black Ops 6 introduced even faster and intricate movements. When it comes to the upcoming Battlefield game, it might be beneficial to stick with simpler movement mechanics.

A Different Approach to Movement Could Be Battlefield’s Way Back into the Competition

The primary reason for this latest shift in movement dynamics within Call of Duty (CoD) is largely due to its smaller map designs and faster-paced multiplayer gameplay. On the other hand, Battlefield has typically emphasized the opposite approach, avoiding the label of being highly competitive with intricate core mechanics. Given the contentious nature of CoD’s movement in recent times, it appears that the next Battlefield release could benefit from maintaining a straightforward design.

In the upcoming version of Battlefield, a simpler and more conventional movement system will be implemented. This approach emphasizes gunplay and vehicle travel, offering a high-quality FPS experience that’s a bit slower than what’s found in Call of Duty. Many players seem to appreciate the new movement style in Call of Duty, but there’s also a significant group who yearn for a return to basic traversal. Battlefield is well-positioned to fulfill this desire.

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2024-09-15 20:06