Summary
- A Dark Souls 3 remaster likely: prioritize seamless co-op, better PvP, and richer covenants.
- Uncapped FPS, hitbox fixes, and clearer visuals would make combat fairer and more cinematic.
- Add boss-rush, modernized UI/inventory, and small new features to boost replay and polish.
Among various games fans are eagerly waiting to be remastered, FromSoftware’s revivals are highly anticipated within the gaming world. Currently, most news about these potential projects is speculative, but it appears that Dark Souls 3 is a strong candidate for the next remaster by the developer.
In simple terms, FromSoftware has done an excellent job with their remasters thus far, as seen in the faithful update of the classic game, Dark Souls Remastered, and the enhanced version of the much-loved Demon’s Souls. If Dark Souls 3 is next to receive a remaster, there are several key improvements and updates that should be incorporated to make it an unforgettable conclusion to a trilogy that set genre standards.
Seamless Co-op
Playing Together Without Issues

In many of FromSoftware’s Souls-like games, there’s been some debate about their approach to multiplayer features. Often, the option to bring in other players is tied closely to the game’s narrative and in-game explanations, which can sometimes lead to limitations in the cooperative play experience.
Over the last ten years, players have been integrating smooth co-op play into every Souls series title, including Dark Souls 3. To enhance the remastered version’s overall experience, offering an user-friendly and efficient means of assisting others would make collaborative gameplay more enjoyable and inviting for both novice and seasoned players.
Uncapped FPS
Better Performance, More Cinematic Fights

One common issue that’s often criticized in games like Dark Souls III, as well as many other titles from FromSoftware, is the limit on frames per second (FPS) within the game. This limitation exists because certain systems are optimized for a smooth 30 or 60 FPS gaming experience. Going beyond these thresholds can potentially lead to unintended glitches in the game.
As a fan, I can’t help but imagine the thrill of battling formidable foes like Gael and The Nameless King in a first-person perspective, with gameplay performance that mirrors their epic grandeur. This upgrade would not only ramp up the intensity but also enhance the visual appeal, making the whole experience even more exhilarating!
Hitbox Fixes
No More Random Deaths

As a seasoned gamer, diving into the intricate world of Dark Souls 3, I can’t stress enough the significance of nailing down the combats. With dragons swooping in for fiery breath attacks and relentless enemies dishing out multiple strikes in quick succession, an uncomfortable hitbox system can transform what should be an exhilarating battle into a monotonous chore.
Through refining the game, certain attacks and foes might be adjusted to align more accurately with the visuals displayed on-screen. For instance, broad-area attacks or less defined strikes can sometimes pose a challenge, but even minor adjustments will significantly enhance the gaming experience.
Visual Clutter Improvements
Seeing Things For What They Are

In order to ensure that fighting bosses and common enemies in a game is both enjoyable and balanced, two key elements should be considered: clear visual presentation and consistent design. At times, battling a boss in Dark Souls III might become confusing due to excessive visual effects like particles or fabric, which can make it difficult for the player to fully understand the situation on the battlefield.
To create a rewarding and fair fighting experience for both bosses and common enemies in video games, two critical aspects must be considered: visual clarity and consistency. Occasionally, when engaging in a boss fight within Dark Souls III, it can get overwhelming due to the excessive use of particle or fabric effects that obstruct the player’s view and make it challenging to discern what is happening on the battlefield.
As a gamer, tweaking the animation style of tough opponents, such as the Dancer of the Boreal Valley, while keeping their original look intact, would make the battles feel more balanced and true to the intended experience. Instead of ending in feelings of annoyance or fatigue, I’d be left with a sense of triumph, which is the essence of gaming success.
Boss Rush
Replaying Icons Over And Over
A highly anticipated addition that numerous fans of the game Dark Souls have been eagerly advocating for is the option to reenact specific battles or engage in a series of them consecutively. This feature would serve as an excellent means to challenge one’s skills and demonstrate their mastery within the game, providing a pure representation of their expertise.
In an update, Sekiro introduced a feature called ‘boss rush’ which suggests that FromSoftware understands and is capable of creating an enjoyable method for battling iconic bosses without needing to replay the entire game from the beginning. If this same system were incorporated into the remastered Dark Souls 3, it would significantly increase its replay value, allowing players to face their preferred bosses at their leisure whenever they desire.
Better Covenants
Connections That Feel Like More Than Just Item Exchanges

In the game DS3, the covenant system could use some improvement. Though on the surface, it seems like an exciting aspect where players can choose to support a particular faction based on their personal values and objectives during gameplay, it doesn’t always live up to expectations.
As an enthusiast, I’ve found myself pondering over the challenge of uncovering concealed treasures and wrapping up enigmatic quests, yet the actual payoffs seldom seem to justify the effort. If there were enticing rewards tied to a deeper immersion in specific ideologies, it could revolutionize this game into a richer Role-Playing Game (RPG) experience, going beyond mere visually stunning landscapes and intimidating adversaries.
Better PvP
Testing Your Skills Against The Best

As a devoted fan, I must admit that while Dark Souls 3 didn’t get much post-launch content beyond DLC packs, it’s remarkable how it still boasts a tight-knit community. What keeps us engaged is the thrilling aspect of interacting with others – invading their worlds to sow chaos and mayhem, making each journey through its dark labyrinths feel uniquely unpredictable.
Although, much like the cooperative play in the game, Player versus Player (PvP) encounters also face numerous problems such as lag and difficulty connecting with other players. A revamped PvP mode or an improved summoning system could potentially address these issues, enabling players to engage in prolonged combat and truly immerse themselves in the intense sword battles that the game offers.
New Features
Keeping The Experience Interesting And Distinct

As an ardent fan, I’m thrilled about the whispers of a Dark Souls 3 remaster on the horizon! Yet, even if it is, there’s no reason we can’t anticipate a few fresh elements to make the experience even more immersive. Games like Oblivion Remastered have shown that revisiting a timeless game isn’t just about enhancing graphics; it’s about preserving the core essence while infusing some contemporary features and polishing off systems that needed a tweak or two.
The Dark Souls 3 could undeniably gain from a comparable enhancement that not only modernizes the graphics but also revamps the gameplay mechanics themselves. Areas like menus, inventory screens, and NPC interactions would benefit significantly from upgrades, be it subtle adjustments or comprehensive transformations. Such changes could collectively create a remaster that would feel truly unique and appealing to long-standing fans of the series.
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2025-08-30 03:11