This Could Be Why Black Myth: Wukong Hasn’t Hit Xbox Yet

Summary

  • Black Myth: Wukong‘s Xbox port delay is seemingly due to optimization issues faced with 10GB memory on the Xbox Series S.
  • Game Director Feng Ji said, “10G shared memory, it’s really impossible to get it without several years of optimization experience.”
  • Fans speculate on potential DLC releases and a successor project code-named Black Myth: Jiang Ziya.

As a seasoned gamer with over two decades of gaming under my belt, I must say that the delay of Black Myth: Wukong’s Xbox port has left me both intrigued and a tad frustrated. Having played countless games across various platforms, I can attest to the fact that optimization issues are no joke – they can make or break an otherwise promising title.

The sheer popularity of this game, surpassing even heavyweights like Elden Ring and Cyberpunk 2077, has only heightened my anticipation for its arrival on Xbox consoles. Its unique blend of Soulslike elements, captivating art direction, and roots in the Chinese novel Journey to the West make it a must-play for any discerning gamer.

The revelation that optimization challenges are behind the delay has added another layer of complexity to an already intriguing situation. It’s a testament to the technical prowess required to bring games like Black Myth: Wukong to life, and it underscores the dedication of the developers at Game Science.

While I understand that these things take time, I can’t help but wonder if they’ve been working on this for several years as promised by the game director. Perhaps they should have started optimizing earlier, you know, like monkeys do their martial arts training!

In any case, I eagerly await the day when Black Myth: Wukong graces my Xbox Series S, and I can join the legions of players embarking on this epic journey. Until then, I’ll just have to keep replaying the PS5 version… or maybe find a new hobby, like optimizing games myself!

The gaming community is currently pondering over a compelling explanation as to why the highly acclaimed game, Black Myth: Wukong, hasn’t made its way onto Xbox consoles yet, following the game’s director’s comments on potential optimization problems that might be delaying the adaptation. The game was successfully launched on PlayStation 5 and Steam, and on the day of its release, it garnered over 2.2 million simultaneous players on the PC platform alone. Its popularity outstripped other successful games like Elden Ring and Cyberpunk 2077, and Sony acknowledged that it was the most-downloaded PS5 game in North America, Europe, and Japan during August.

The action role-playing game by Game Science is inspired by the Chinese novel “Journey to the West” and focuses on the character Sun Wukong, a monkey with anthropomorphic traits who’s also known as the “Destined One.” At its release, the game was highly acclaimed for its Soulslike components and exceptional art direction, earning multiple awards. Later in 2024, Black Myth: Wukong stood out at the Steam Awards, winning three accolades, including Game of the Year. Earlier, it had won the same title at the Golden Joystick Awards, and was even nominated for Game of the Year at The Game Awards 2024, but Astro Bot took home the prize instead.

A user on Reddit, known as Redditor, discovered and shared on the Gaming Leaks and Rumours subreddit a post from game director Feng Ji about difficulties encountered during the team’s work on the Xbox version of the game Black Myth: Wukong. In this Weibo post, the director mentioned that overcoming the 10G shared memory barrier requires several years of optimization expertise, which is causing a delay in the Xbox port due to optimization challenges. In other words, despite initial plans for an Xbox release, the optimization problems seem to be the genuine cause behind the delay in releasing the Xbox version of Black Myth: Wukong.

Black Myth: Wukong’s Xbox Port Seemingly Delayed By Optimization Issues

It had been speculated that Black Myth: Wukong, initially believed to get a release date during this year’s The Game Awards, similar to Larian Studios’ approach with Baldur’s Gate 3, might not materialize as planned. This conjecture stemmed from concerns about the developer’s perceived lack of expertise in handling console ports, which seemed evident in the PS5 version. These doubts were further intensified by apprehensions regarding how the Xbox Series S port might perform.

Since August 2024, enthusiasts have been eagerly speculating about potential upcoming content for the game “Black Myth: Wukong”, with a recent leak hinting at two DLCs in development. The rumors didn’t provide specifics on the content or release dates, but it was suggested that both expansions would drop before the next installment of the series. It’s also been whispered that Game Science’s next project is codenamed “Black Myth: Jiang Ziya”, focusing on the legendary Chinese character, much like Sun Wukong.

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2025-01-02 14:23