This Horror Game AILA Will Mess With Your Mind Like Nothing Else in 2025

2025 appears to shape up as an impressive year for the horror gaming genre, taking everything into account. While key games in the genre like “_Silent Hill_” haven’t set their release dates yet, there’s a plethora of other intriguing horror games planned for launch in the upcoming months. Games such as “_Dying Light: The Beast_,” “_Little Nightmares 3_,” “_Killing Floor 3_,” “_Directive 8020_,” “_Reanimal_,” and “_Cronos: The New Dawn_” are all set to premiere this year. The abundance of horror games coming out in 2025 is undeniably exciting, but there might be some indie horror titles that could go unnoticed due to this influx, like the upcoming “_A.I.L.A_.

The game titled A.I.L.A is being developed by a lesser-known company named Pulsatrix Studios, which was founded in 2019 and resides in São Paulo, Brazil. This studio has only one game under its belt so far – Fobia – St. Dinfna Hotel, a horror title released in 2022 that bears resemblance to Resident Evil. Despite not receiving mainstream recognition, Fobia garnered fairly positive reviews from fans and boasts an 86% Very Positive rating on Steam with over 1,000 user reviews. Akin to Fobia, Pulsatrix’s upcoming game, A.I.L.A, also shares some similarities with Resident Evil. However, instead of unfolding in a dilapidated hotel like Fobia did, it takes place within a futuristic sci-fi wasteland.

A.I.L.A is a Chilling First-Person Horror Game by the Creators of Fobia – St. Dinfna Hotel

A.I.L.A Takes Place Inside a Genre-Bending Virtual Simulation Controlled by a Fictional AI

In the game A.I.L.A, the main character deviates from typical horror game protagonists. Unlike the usual gruff federal agent or lone survivor, this character assumes the role of a tester for virtual reality games. Their assignment is to test a novel AI called A.I.L.A, which leads them through terrifying scenarios reminiscent of their darkest fears. As the game unfolds, the protagonist struggles to discern reality from illusion.

One intriguing feature of the game A.I.L.A is its ability to transition seamlessly among various horror themes. Being set primarily within a simulation, it offers numerous unique locations and settings, each fitting its specific genre. In one part of A.I.L.A, players find themselves fleeing from the grip of a lethal cult, whereas in another, they must battle waves of medieval undead. The game frequently switches between survival horror, action horror, psychological horror, and other horror sub-genres, preventing it from adhering to a single formula throughout its playtime.

A.I.L.A is Powered by Unreal Engine 5 and Will Come Out Later This Year on PC

Despite being developed by an individual company, AILA boasts some impressive visuals. This is due to its development on Unreal Engine 5, which it fully leverages with technologies like Lumen and Metahuman. Remarkably, the game’s system requirements appear relatively light for a title of this kind. Beyond the graphics, it’s noteworthy that AILA is being published by Fireshine Games, a UK-based publisher renowned for their work on games such as No Straight Roads, MechWarrior 5: Mercenaries, and more recently, Core Keeper.

Initially, A.I.L.A is planned for release this year, exclusively on Windows PCs via Steam. At present, Pulsatrix Studios has remained silent about whether they intend to bring the game to consoles at a later date. Given that their previous title, Fobia – St. Dinfna Hotel, launched simultaneously on PlayStation and Xbox, it’s possible that A.I.L.A may also appear on multiple platforms. If Pulsatrix does choose to expand to other systems, let’s hope they consider the Nintendo Switch 2, alongside the PS5 and Xbox Series X/S, as potential platforms for release.

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2025-05-05 18:34